WWE Supercard Hack No Human Verification ⚜️ MY FIRST ROYAL RUMBLE TIER CARD

in #wwe5 years ago

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WWE Supercard Hack No Human Verification ⚜️ is a 2014 iOS and Android video game and the WWE web application collection by Cat Daddy Games and 2 K Sports. It's a collectible card game of superstars from WWE.

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WWE SuperCard offers a series of cards, showcasing the atmosphere-packed action of the WWE wrestling ring and encourages players to build teams of WWE Superstars, Divas and celebrities, teach them to their full potential, compete in different match styles and get a chance to play high-stakes tournaments. With more than 400 active-play cards, each card featuring a rare level of seven, WWE SuperCard offers a wide range of high-replay collectible content. WWE SuperCard also helps players to improve their experience by buying individual card sets.

WWE SuperCard is a free mobile card collectible (CCG) game featuring WWE Superstars, Divas, and Legends. Players can contend with other SuperCard players by creating lists, updating cards and obtaining more and lesser items. In fact, there is a micro-transaction feature that enables players to buy rarer or stronger cards.

At the beginning of the game, one uncommon celebrity, one unique superstar, 2 famous divas, a number of regular superstars and 4 help cards impacting player statistics will be included.

Show. Exhibition.

Through exhibition mode, you build a deck composed of 8 cards–4 superstars, 2 divisas and 2 help cards–and face off against the Exhibition Deck of another person. Of performance is in the best 2-out-of-3 style. The three "sets" are performed regardless of who leads the contest.

Matches can be in Solo, Tag Team or Divas style which allow you to select one of two cards in order to play from the available cards. If a Superstar or Diva card is used in a draw, it can not be used in a match with one season.

The game chooses random statistics according to match specifications. So you're going to want to use flyers like Mysterio or Kofi Kingston if you choose the random generator for a Speed contest. If Toughness is picked, somebody like The Big Show could be better. You have to choose the best character for the task. Striking harmony is important to create a winning team. The game also provides help cards to achieve an additional advantage.

The winner of each "loss," the loser contributes no points to the exhibition count. In the event of a tie, a point is awarded to the total exhibition of each competitor. If the show's number is matched after three matches, an additional match is needed under the same rules as previous matches.

Cards & Special Abilities Support / Moves Signature.

Help cards consist of bosses, guns, objects, taunts or other WWE products and may influence the stats of your competitor or your opponent in the match form used. You will account for lower figures based on the Superstar or Diva used in the video. While you have two support options in your list, only once per game can you use a support card, so selecting the right card at the right moment is the key to making it successful.

Sometimes a card can also offer an additional incentive raise based on the card's price. Those Signature Moves / Special Movement will automatically fire (with the chances depending on card rareness), which will give your Superstar or Diva a significant boost to the statistics mentioned on the card's Signature Move column.

Day Group Mats: Alignment.

The matches of Tag Team often rely on a supplementary factor called Alignment. Every Superstar card has a diamond shape on the left side, just below the name of the player. The diamond reveals part of the form in blue (left and right) or yellow (up and down).

Through selecting two Superstar cards that overlap–in other words that can build a perfect, similar diamond shape–in this match, you can raise your team's standing through 10%. Nevertheless, if the combination does not suit (different colors), you are inconsistent and you face a ranking penalty of 5%. There's also a neutral point in which you get no gain or disadvantage when you use two superstars whose alignments are the same colour, but also the same way.

Card Picks, Rankings & Rewards.

The winner can choose two cards (or three for a "good," clean 3-0 win) after the show from a 25 card set, while the loser can choose just one card. Potential cards provide King of the Ring style bonuses, help cards and competitor cards for all styles. In each exhibition that occurs, the player will begin to whisper on the cards on this "Select" panel until either a raise or an uncommon card (or better) is discovered, at what stage the "Pick" board is redefined.

The sort of bonuses that you can earn depends on your level. When the deck grows in strength, if you train current cards or mix the Pro Superstars / Divas cards with new and better cards, you start increasing rating. You start at Rare stage, but as you raise your rank you can gain more powerful cards from your choices, but you face more difficult opponents as well.

Cards instruction. Cards preparation.

-Superstar or Diva card can be conditioned by removing some rare type of unwanted card to become XP, to allow you to improve the Superstar or Diva card of your choosing. In the lower left corner of each board, the card rates are indicated by a vertical circle. The graph shows the current amount (top number), the cumulative rating of the token (bottom number), and a visual representation of the current level of XP. The max level of a card will increase in compliance with rareness and pro level.

The reward amounts would raise the base stats of the player, which will also increase the rating. You can't use cards to train other cards if they are "in use" in any of these types. If a card is classified as in service, you may have to delete it from the decks before it can be used.

Combining games: Pro players.

Another way to update the cards is known as mixing. If you have two of the very same cards (name and rareness), you will merge them into a better card that is a Pro variant. Cards of all degrees of rareness can be mixed with both cards missing and substituted by the Pro version.

The end goal of creating a Pro version of a card is that it is as powerful as practicable, and only by thoroughly preparing the two cards that you combine to create it can you do that. When the two fully trained cards are combined, a Perfect Pro is formed. Pro maxed cards will have a golden star, while Pro cards which were not maxed before combining will have a silver star.

After you have a Perfect Pro, it's just as good as a coin, perhaps even stronger, of an uncommon tier above. To order that your Great Rare can defeat a Super Rare, your Ideal Super Rare would overpower Ultra Rare, etc.

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