VR Park-Development of VR Industry In The Global Market.

in #vr5 years ago (edited)

THE PROBLEM
VR technology is prepared for a broad audience and monetization. However, regardless of the substantial gain in the number of consumers and recognized virtual reality helmets, among the vital issues that could hinder the additional development of the sector is the shortage of really high-tech software.
This is an immediate result of the shortage of programmers of the crucial tools and a vast client base. Users, then, are loath to purchase VR gear for precisely the identical motive, leading to a vicious circle. Digital Reality Park Team solved this issue and developed the whole technical and software complicated to execute some, even the most fearless idea on the VR Park system. Nonetheless, these providers have their own shortcomings and cannot deal with present market challenges as a result of an absence of an integrated solution to this issue is solved, they're just attempting to pay a few of the chances of VR with their software solutions. Every one of the businesses above strives to build software faster, optimized to their production equipment. Because of this, the marketplace is going to be split into sections. Therefore, independent writers and programmers need to optimize their software for the criteria of producers, which will raise the price of their production, as a result of the absence of an open SDK. Since the VR market gets saturated in eyeglasses, the principal source of earnings for producers of VR devices is their platforms for executing software, instead of selling gear, which will raise the price of VR applications and games.

VIRTUAL PARK
logo.jpg
Virtual reality (Virtual Reality, VR) is an artificial world created with the Support of hardware and software, transmitted to a Person through his/her senses: sight, hearing, touch, and others.
Some items modeled in the virtual space, along with other users (subjects), whose presence is modeled at the virtual space and The answer from the items and subjects. Synthesis of reactions and properties of virtual reality occurs instantly, That produces a persuasive sense of interaction with it. The difference between virtuality and bodily reality, That's the Inner state of the person, is the procedural interaction involving substance technical processes and the human mind.

VR Park is a multifunctional center with the necessary hardware, applications and especially modeled assumptions and their Furnishings for the execution of various types of visitors' activities, like playing in virtual reality, learning using Immersion in virtual reality, developing software and hardware solutions for matches and solving a variety of issues with the Use of virtual reality technology and a number of others.
VR Park Digital Platform is a platform for developing and testing games and other software that implements and implements Virtual reality to fix various projects, in addition to a service for distributing such games and programs are the foundation of VR Park and provided to the participants of their VR Park electronic platform.

THE FUTURE PROSPECT
Virtual reality is a tech in the intersection of different fields of mathematics and engineering and is a multi-faceted tool which permits you to address a variety of issues. The business which uses VR most actively in the present time is the amusement market.
Capture.JPG
Possessing a massive reach into the crowds of the majority of nations, the worldwide entertainment
the industry is made up of a number of different subsectors, the majority of that VR technology may change for the better and draw a new crowd.
The best impact in the second VR has had on the subsectors of pc games and various attractions which thanks to VR started to more carefully than previously, intertwine with one another. At the start of the growth of video games, apparatus capable of starting a movie game and interacting with all the participant were bulky and expensive, which is the reason at the time movie games were very closely linked to the entertainment parks, even as automatic machines were installed directly there. Together with the bulk popularization and cheapening of this creation of personal computers and the progression of game consoles, most individuals started to play with video games largely in the home, which triggered some outflow of people from the entertainment parks. Video games also have ceased to be connected with attractions and it is now hard to get an individual to induce him/herself to go someplace for pleasure, since thanks to the accomplishments of the gambling industry in the home, an increasing number of realistic, vibrant and well-developed matches for every taste started to appear.

VR TOKEN
VR Token is the basis of the whole system and will be published on the Ethereum stage in accord with the ERC-20 standard. The token will be applied as a payment instrument to cover benefits and pay for solutions depending on the VR Park system and VR Park. A VR token may be utilized as a way of payment for buying matches and VR modules created by franchising VR parks.

VR PAYMENT MODULE
VR Pay will let you utilize VR tokens as a device for buying products or services inside the jobs created on the stage, which will cause greater liquidity of this token. The API will enable the integration of VR products along with different products, and permit programmers to present the operation of earning in-game purchases utilizing the VR token.
payment module.jpg
For this purpose, specific libraries are made for rapid integration using Unreal Engine, in addition to a set of internet API techniques for self-integration. VR PAY is going to be utilized to process all transactions within the game world, which is likely to make your in-game buy prices lower along with your data transfer rate quicker. For the ease of consumers, the payment will be related to the ICO job's accounts, which will permit you to maintain a deposit and pay for a variety of purchases directly inside the matches, without shifting to outside payment tools.

TOKEN SALE (ICO)
Throughout the Token Sale, you can buy VR tokens, moving ETH into the speech of a wise contract via the investor's individual account. We take ETH and BTC. Be cautious and bear in mind that you shouldn't define the speeches of your pockets in the record of incompatible with ERC-20 contracts or define the address of this wallet on the cryptocurrency exchange, otherwise this will result in a rollback of the trade and lack of control within the tokens you bought.

ICO STRUCTURE
ICO.jpg

Private Sale - BONUS 30%
VR Token Price - 0.00584 Eth
Date: 17.04.2019 - 29.05.2019
Token Sales: 2 000 000 VR Token

Pre ICO - BONUS 20%
VR Token Price - 0.00584 Eth
Date: 24.06.2019 - 10.08.2019
Token Sales: 6 000 000 VR Token

ICO Stage #1
VR Token Price - 0.00584 Eth
Date: 24.08.2019 - 10.10.2019
Token Sales: 28 750 000 VR Token

ICO Stage #2
VR Token Price - 0.00584 Eth
Date: 24.10.2019 - 26.12.2019
Token Sales: 55 000 000 VR Token

ICO Stage #3
VR Token Price - 0.00584 Eth
Date: 24.01.2020 - 17.04.2020
Token Sales: 71 400 000 VR Token
Toen Bonus: 3 400 000 VR Token

THE BENEFITS FOR INVESTORS
Participation from the VR Park ICO campaign allows investors not only to boost investment funds by the rising cost of VR tokens but also to get exclusive benefits while utilizing the system. The bonus software is intended to trigger the purchase of VR tokens on all phases of Token Sale. consequently, any investor obtaining tokens within the ICO has a chance to market VR Park Tours in a more attractive cost on a cryptocurrency market following the previous stage of earnings. A list of cryptocurrency exchanges in which the VR token list process is going to be made is printed on the home page of this VR Park endeavor and Tesla Suit.
graph-lungwort-d.png

LISTING ON EXCHANGE
Following the Token Sale, tokens Could be bought or sold on multiple cryptocurrency exchanges. Since the turnover of this trading platform and consumer Requests from different countries develops, the number of trades too will rise. On exchanges, It's Going to be possible to run Immediate exchange of VR tokens for BTC and ETH.

TOKEN ALLOCATION
12.png

WEBSITE: https://virtualpark.io/
ANN THREAD: https://bitcointalk.org/index.php?topic=5085689
COMMUNITY CHANNEL: https://t.me/vrpark_ico
TOKEN SALE PAGES: https://login.virtualpark.io/register

Author: roberdecryptos
Bitcointalk profile link: https://bitcointalk.org/index.php?action=profile;u=2574285

Coin Marketplace

STEEM 0.30
TRX 0.12
JST 0.032
BTC 59179.00
ETH 2969.17
USDT 1.00
SBD 3.75