Translating 1057 words of SpongeDocs English to Indonesian Part 4

Source
About SpongeDocs
What Is Sponge?
The purpose of the Sponge project is to create a plugin development framework for Minecraft. Sponge is being created by a global community, and its open-source nature means anyone can participate.
Sponge was created after seeing the failures of other projects in the Minecraft plugin development community. We are trying to avoid making the same mistakes as other projects; thus:
Sponge is an extremely open project.
Sponge is licensed under the MIT license - an extremely permissive open source license.
Performance is of high priority.
Most plugins developed with the Sponge API should work across several different versions of Minecraft without needing to be updated. This means that, for the most part, server owners do not need to worry about plugin incompatibilities.
We have two other projects in addition to the Sponge API:
SpongeForge, a coremod for Minecraft Forge, which is an existing Minecraft modding framework famous for spurring the Minecraft modding scene. Forge lacks a cross-version API, and this is where Sponge steps in. Sponge allows server owners to deploy Sponge plugins with ease, making server management easier.
SpongeVanilla, a stand-alone implementation of the Sponge API, running on top of the vanilla Minecraft server. (SpongeVanilla was formerly known as Granite, until the development teams merged).
Players on servers running SpongeForge or SpongeVanilla do not need to install any client-side mods. They are able to join servers running Sponge using the vanilla Minecraft client provided by Mojang.
The Sponge API is not tied to any platform. This means that server owners can run Sponge plugins on any official implementation of the Sponge API. Sponge plugins should function identically on either implementation, due to the common functionality of mixins.
Source
Source Language
English
Number of Words
I translate a total of 1057 words.
Translated Language
I contribute to Indonesian Language and translated the file 'basics.pot', 'practices.pot', 'using.pot', and 'mixins.pot'. The project is huge, it still needs 92190 words to translate.
Before Translating
After Translation
- basics.pot to 100%
basics.pot : https://crowdin.com/translate/sponge-docs/863/en-id - practices.pot to 100%
practices.pot : https://crowdin.com/translate/sponge-docs/866/en-id - using.pot to 100%
using.pot : https://crowdin.com/translate/sponge-docs/867/en-id - mixins.pot to 100%
mixins.pot : https://crowdin.com/translate/sponge-docs/885/en-id
Proofread Words
Currenly waiting for my translation to be proofread.
Links
You may check my activity in SpongeDocs
My Profile Activity as a translator
Project profile link
GitHub project link
Examples
Sponge does not provide a default implementation for the EconomyService
. It's completely up to plugins to implement the Economy API. This means that you have to rely on another plugin which implements the service or you'll have to implement it yourself, if you want to make use of it.
Sponge tidak menyediakan pelaksanaan dasar untuk
EconomyService
. Hal itu tergantung pada plugin secara penuh untuk melaksanakan API Ekonomi. Yang berarti anda harus bergantung pada plugin yang lain yang menjalankan layanan tersebut atau anda harus menjalankannya sendiri, jika anda ingin memanfaatkannya.
Virtual accounts are tied to an identifier, which is stored as a string. Virtual accounts can be tied to almost anything, but are commonly used for things such as banks, or non-players. To get the id of a virtual account, use getIdentifier()
.
Akun Virtual dikaitkan kedalam sebuah pengenalan, yang disimpan sebagai String, akun Virtual bisa dikaitkan hampir kedalam apapun, tapi biasanya digunakan untuk sesuatu seperti bank, atau yang bukan pengguna. Untuk mendapatkan id dari akun virtual, gunakan
getIdentifier()
.
Please note that you need to pay attention to different game states
while the server is starting, stopping or running when using services like the Economy API. Take a look at the :doc:/plugin/services
page for further information.
Harap dicatat bahwa anda perlu memperhatikan
game states
yang berbeda ketika server sedang dimulai, memberhentikan atau menjalankan ketika penggunaan layanan seperti API ekonomi. Lihatlah pada halaman :doc:/plugin/services
untuk informasi lebih lanjut.
By checking yourself if the account has enough money, you prevent the economy plugin from (potentially) allowing a negative balance. For example, one economy plugin might want to allow negative balances to admins, or players with a certain permission. By performing the check yourself, you take this power away from the economy plugin.
Dengan mengecek sendiri apakah akun memiliki cukup uang, anda mencegah plugin ekonomi (kemungkinan) mengizinkan saldo negatif. Sebaga contoh, satu plugin ekonomi mungkin ingin mengizinkan saldo negatif kepada admins, atau pengguna dengan izin tertentu. Dengan melakukan pemeriksaan sendiri, anda dapat mengambil kekuasaan ini dari plugin ekonomi.
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