Blender Render Cell Shading

in #utopian-io8 years ago (edited)

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Abstract
In this video tutorial will see how to make a cell shading for cartoon characters in Blender. We will use a character made with the Manuel Bastioni Lab blender addon and we will give it a cell shading.

Resumen

En este video tutorial veremos como realizar un iluminado o sombreado por celdas, para personajes de caricatura en Blender. Utilizaremos un personaje realizado con el addon de Manuel Bastioni Lab, y le daremos una iluminación por celdas.

Intro music By: "Too Cool" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Posted on Utopian.io - Rewarding Open Source Contributors

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Hi @fanisk is it the same tool that you use in your tutorial?

Hi @ruah It is not the same, Blender is a general purpose 3d opensource tool but Makehuman is only for human body mesh. Here @namra talk about Cell Shading in Blender (theme: materials in software opensource 3D) and I am talking about Poses for MakeHuman from Blender (theme: elaboration of characters 3D in software opensource). Makehuman have plugins to connect with Blender and to work poses and other things inside Blender.

Your contribution cannot be approved because it does not follow the Utopian Rules. You chose a wrong repository. Blender maintains their code in their own repository https://git.blender.org/gitweb/gitweb.cgi/blender.git . They do not maintain any repo on GitHub therefore this post is against the Utopian rules.

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