@tyrnannoght : immersion tactics (and more context menu)
Yes i know, but it will be there when it's there
exceptionally a mid-week post for continuity and massive rewards on top
cutscenes ... see the game might be 2D overhead and turnbased but some immersion tactics imo and also imx help rise the dopamine
so ...
If all of that were possible REALTIME with full serverside security checks then sure but the age of raytracing might be upon us in the marketing department, doesnt mean its upon us in the client department ... cutscenes are snazzy but , ofcourse, not a priority as i dont wanna hype anything and so far the rewards have been awesome and i certainly wont trhow money at an unfinished product, too oldskool for that ... well cya then
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