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RE: SteemQuest Beta: Skeleton Pirates (Part4)
Thunk looks over at Warcet climbing out of the water. “Hey soggy, keep up!” Thunk !swing at the nearby skeleton pirate...
Thunk looks over at Warcet climbing out of the water. “Hey soggy, keep up!” Thunk !swing at the nearby skeleton pirate...
You swing your weapon with a roll of 3
Thunk send the pirate skull flying as the bones crumble into a heap. Thunk watches the skull fly toward a new dwarf on the shore. “Hey new guy”. Let’s see what you’ve got. Smash that pirate!”
OOC - You have 4 moves. Use one to step up and use the next 3 to attack the pirate. Your character has an attack of 13 so you need 13 or less to hit. Your sword does 1 ❤️ damage. The pirate has 1 ❤️ armor and 2 ❤️ hit points. You need to successfully hit him 3 times to kill him. If he is not killed he will get a turn to attack you back. His armor resets next turn.
OOC - @simplegame The pirate nearest me has 1 ❤️ remaining. I missed the fireblast so no damage there.
Thunk uses the Fireblast spell with the increase from the burning Gem Amulet and pumps 1 extra mana into it for increased rang. I am targeting the pirate closest to the soggy wizard. @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 15.
Missed. The fireblast hits near the pirate causing no damage but a cloud of steam fills the air