STEEMIT Needs to Gamify, and Attack to go viral and have a chance to reach a 10 million adoption phase stage.
Gamification is the process of taking something that already exists – a website, an enterprise application, an online community – and integrating game mechanics into it to motivate participation, engagement, and loyalty.
Steem it needs to innovate in gamify -ing every NEW person that registers having an experience to something different.
Incentives sign up's / and to those that bring new people to the platform
Create a Master Plan to amass Meet up's strategy to bring new awareness to the public.