QUICK REVIEW DOTA 2 PATCH 7.10 - Ep. #2

in #steemgc6 years ago (edited)

Hey stemians welcome back today and in this 2nd episode I'll review about 15 heroes along with the changes that exist from the latest patch in early March 2018.

DOTA 2 PATCH 7.10 REVIEW - Ep. #2

REVIEW DOTA 2 Episode 2.jpg


⋆⋆⋆ HEROES ⋆⋆⋆

1._Leshrac

Leshrac

Two consecutive patches of heroes have earned mana cost reductions and at this point it is almost safe to say that building 4-0-4-0 by level 8 from Leshrac support may actually work. With Arcane Boots or Soul Ring, the hero will be able to continue to produce a decent amount of damage magic and deliver some very powerful slow and stuns. Again, the hero is clumsy to use, but ignoring his effectiveness is not recommended, very similar to Jakiro's case.

2._Lina_icon

Lina

Some around buffs for a hero who are absent from pro meta for a while now. This change is definitely welcome and will probably make it the right choice for midlane once more. Given how the mid-meta and safelane nuclei are a bit stale these days, this is a welcome change.

3._Lion_icon

Lion

Once again, some overall small buffs for a hero that is underplayed. There is almost no reason for Lion not to be a part of the meta, especially with squishy target like Gyro and Terrorblade being so popular. Soon enough he will probably make a comeback, especially if the situation with Gyro, TB and DK persists.

4._Lone_Druid_icon

Lone Druid

It isn't entirely clear why a hero who's a win condition on his very own required a buff, however Lone Druid honestly have become appreciably more potent. Early stages of extra regeneration for the summon may have a large effect on his laning level, while access to more Roars will further exacerbate the problems of Lone Druid cut up push. He nevertheless require a tremendous deal of know-how to play efficaciously, but in our opinion ability ground shouldn’t normally be accounted for whilst balancing a hero — only the talent ceiling.

5._Mirana_icon

Mirana

Another time, mana fee decreases normally factor in the direction of the support direction for the hero, on the grounds that they're normally those to have massive mana troubles. With these change, Mirana will not likely emerge as a high position 4 assist, but she is definitely extra feasible, having extra mana for a full combination. With Bane ultimate very famous on his personal, there is a threat for a wonder Mirana in a seasoned scene.

6._Monkey_King_icon

Monkey King

Those adjustments open up a very new manner to play the hero and this technique might be something that changed into anticipated for Monkey king in the first area: a roaming aid hero with high utility, imaginative and prescient and elusiveness. it's far going to be extremely interesting to look whether these abilities will ever come into play in a expert fit, but the ability is virtually there.

7._Morphling_icon

Morphling

This makes Morphling one of the maximum exciting and one in all them maximum skill-in depth heroes in the game. The ability for the possible interactions are nearly limitless and it's far going to be very exciting to see how those adjustments will play out. Given how it's far extra of an software buff, even though, we are able to possibly see hero as a function three, instead of as a bring.

8._Naga_Siren_icon

Naga Siren

Those changes make the meme-hammer combo both extra and much less dependable. On one hand there is now a zero.1 second window in which a BKB can be pressed or a skill activated. On the alternative — the hammer is almost assured to hit their objectives, in the event that they don't have any escape.
Given the popularity of the hero, the counterplay capability changed into want and it's far now there. there is additionally a manacost growth for later tiers of tune of the Siren, however it'll mainly come into play while you use tune defensively, in preference to to provoke.

9._Nature_s_Prophet_icon

Nature's Prophet

With Lone Druid and Nature’s Prophet buffs, it seems almost clean in which this patch is headed. Nature’s Prophet hasn’t been a part of the meta for the ultimate couple of patches, however we aren’t absolutely certain whether or not his comeback goes to be welcome. he's already a totally annoying hero to lane against, however now he will also continuously push in waves and will normally offer a high-quality deal of map control.

10._Necrophos_icon

Necrophos

These changes probably gained’t bring the hero lower back inside the meta, but the +16% Ghost Shroud gradual does sound quite promising. The relative effect among Necro and his objectives will probably remain similar to earlier than, but your allies may have an easier time chasing the enemy, or fleeing them.

11._Outworld_Devourer_icon

Outworld Devourer

Those modifications aren’t going to be extraordinarily impactful beyond the laning degree, however will make quite a chunk of difference inside the early sport. His setup capability and early harass were closely mitigated, however late-recreation he's going to nevertheless be one of the most impactful cores inside the meta, specially with the added +50 HP at degree 10.

12._Phoenix_icon

Phoenix

Some other very thrilling addition to the ability guide roster. Phoenix is a greedier assist, that is positive, but in contrast to maximum different supports, he can make certain his survival if the combat is won, so getting levels for him is a chunk less difficult. Come level 15 the problem of Phoenix can will become quite hard for the enemy, on the grounds that they'll have an additional tanky target to deal with. One this is capable of slowing both MS and AS of the enemy, even as restoration and dealing massive harm.

13._Razor_icon

Razor

Once again, one of the greater popular heroes of the patch didn’t get that tons of an ordinary nerf, but alternatively had his laning degree made weaker. The impact of this manacost growth will in all likelihood be quite insignificant past the laning stage, however will pressure Razor to be loads greater specific with his Static links inside the early sport.

14._Shadow_Demon_icon

Shadow Demon

It is unclear how often will the level 25 talents will actually come into play, but the exchange is clearly quite thrilling, on the grounds that it could will let you disable two of the enemy cores on the same instances, allowing your group to cope with support first, and then focus on the center heroes, without interference. The early +30% XP skills may sincerely paintings wonders for the Shadow Demon in attaining this purpose and the impact from the hero may be pretty tremendous.

15._Shadow_Fiend_icon

Shadow Fiend

This is a massive change to Shadow Fiend laning level with a purpose to absolutely make him lots much less threatening. Coupled with the modifications patches in the past, which reduced his beginning maximum souls stack amount, Shadow Fiend is now in a first rate location stability-clever, which is extremely good, given how he has been a priority choice for the beyond month and a half of. His overdue sport ability, on the equal time, hasn’t been touched in any respect, brushing off the acceleration factor of the beginning kill gold ability.


To be continue . . .

“Thank you for making time for me, and I look forward to our next meeting.”


Jack_Slayer

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