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If resource use is actually deflationary this might help.

My impression is that it will continue to be inflationary and this is equivalent to a fiat currency solving its problem by printing bills with higher numbers on them.

That's not a fixed budget per block, in the case you were thinking that. It's how much is added per block, so that the pool is inflationary, and with a per block % decay on unused resource credits.

I guess you could also be thinking that per block activity will be growing over time, but I think setting the starting budgets correctly should still be able to correct for it. But this is without knowing more details.

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