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RE: Taking STEEM to the Mainstream Content Consumer - My Experience so Far

in #steem6 years ago

At least with a dapp like Steem Monsters you have a chance to get some referral income that can offset some of the time invested. It also starts people off into a game and so when they sell a card they just see Steem/SBD at the games currency just like any other game. Then they see Steemit and oh so that where all the players of the game are chatting and earning more currency! Finally the best part is you get to see if someone buys a starter packs and then you can go see if they blogged anything asking for help or reach out to them that way if they are using steem.

The great thing though if they end up joining because of something like Steem Monsters there are already a lot of community out there that they then can join. One such community I’m active in is called @contestkings. I’m just a guild member there but they are really amazing people. They are onboarding people with physical printed out SM cards, and all kinds of things. @Steemmonstershow also has a show there every week and they do have on onboarding contest last week they were offering 10 SBI and a booster pack to the winner(s)

Once you get people into a community any hand holding needed now becomes a village effort and not always just a single person.

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the users I am focused on are content consumers, people that have searched for the topic I blog about. They are not content creators and I dont want to try and encourage them do to so. Youtube has way more content consumers that dont care how creators make money than they do have content creators. there is a lot to learn on YT too if you want to earn money. There are communities for Youtube creators to learn the ropes. but we dont need communities to learn how to consumer content on youtube. Steem is more complex because of the rewards and the belief that anyone on the platform should earn. I think this is a mind set we need to change. how we change it to attract more consumers I have no idea.

how we change it to attract more consumers I have no idea.

When I’m on YouTube I don’t want or need to leave YouTube to find anything.

Part of that battle is how hard it is to find anything on this site beyond a couple of days in tags. If you are stuck searching stuff on the Steemit end you will go from days old to months with a whole lot of stuff missing. The 7 day cycle is something that needs to be broken as well.

You also have endless scrolling which really bogs things down as well after a while. If I go manual hunting down the gaming tag maybe I’ll make it to day 4 before I give up as it struggles to keep loading more and more in.

Perhaps that is in part why steempeak or whatever that one site is has curator feeds. Sadly the best way of finding anything on steem is using google or something like steemlookup unless you have the skillset and access to quarry more directly.

That needs to change and I’ve seen people talk about they can never find content they want to consume. The person consuming does not care about our 7 day window. Yet the content creators are.

I’ve had people in my community tell me they just read and watch videos in our upvote feed in discord. They just don’t have time to try and find anything they enjoy otherwise. To much for them to have to filter though.

this is very interesting feedback and I agree. when you are on youtube there is no need to leave.

the search problem is an issue, I have also heard the same from other curators. and you are right, the normal consumer does not care about the 7 days window, but when the normal consumer comes to steem, they are sucked into the ...curate within 7 days or you don't earn. Money comes into it and normal content curation goes out the window.

we really have a long way to go on steem to make it 'consumer friendly'

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