A pretty good Season for me as I was able to get a bit higher than I have been used to although it was still not enough to make it into the Top 50. However, the latest announcement on the importance of performance has me paying more attention to my efforts in placement.
Match Report
Performance
Stat | # |
Champion Rank | 65 |
Rating | 4332 - Champion II |
Rating High | 4432 |
Total Rating Movements (+-) | 8652 |
Ranked Ratio (Win/Loss+Draw) | 1.10 (240/211/8) |
Tournament Ratio (Win/Loss+Draw) | 0.87 (130/149/0) |
Tournament Reward Placements | 6/15 |
Longest Streak | 6 |
Highest Rated Win vs | @bubke (4679) |
I improved the overall performance this Season after the past tumbles.Tournament performance has dropped but Brawls continues to be pretty good. All areas need to improve in the near future towards the upcoming changes.
Top 10 Summoner Usage
Summoner | Frequency | Teams Fielded | Win Rate |
Prince Rennyn | 62 | 12.25% | 62.90% |
Valnamor | 35 | 6.92% | 54.29% |
Yodin Zaku | 35 | 6.92% | 65.71% |
Tyrus Paladium | 35 | 6.92% | 45.71% |
Alric Stormbringer | 32 | 6.32% | 53.13% |
Lyanna Natura | 31 | 6.13% | 48.39% |
Selenia Sky | 29 | 5.73% | 51.72% |
Scarred Llama Mage | 26 | 5.14% | 57.69% |
Malric Inferno | 26 | 5.14% | 50.00% |
The Peakrider | 24 | 4.74% | 50.00% |
Continue to see how the Summoners correlate with the price of the cards given their strengths. The demand for Summoners for land has increased prices so deals are hard to find.
Top 100 Monster Usage
Monster | Frequency | Teams Fielded | Win Rate |
Furious Chicken | 223 | 44.07% | 46.64% |
Lord Arianthus | 84 | 16.60% | 59.52% |
Crustacean King | 65 | 12.85% | 55.38% |
Spirit of the Forest | 53 | 10.47% | 62.26% |
Prismatic Energy | 51 | 10.08% | 64.71% |
Swamp Thing | 50 | 9.88% | 64.00% |
Earth Elemental | 48 | 9.49% | 60.42% |
Javelin Thrower | 46 | 9.09% | 56.52% |
Cornealus | 42 | 8.30% | 59.52% |
Ruler of the Seas | 38 | 7.51% | 47.37% |
Khmer Princess | 37 | 7.31% | 62.16% |
Creeping Ooze | 36 | 7.11% | 52.78% |
Cocatrice | 33 | 6.52% | 54.55% |
Feral Spirit | 31 | 6.13% | 54.84% |
Elven Cutthroat | 31 | 6.13% | 54.84% |
Flesh Golem | 30 | 5.93% | 60.00% |
Gold Dragon | 30 | 5.93% | 46.67% |
Wood Nymph | 29 | 5.73% | 65.52% |
Medusa | 29 | 5.73% | 55.17% |
Goblin Shaman | 29 | 5.73% | 68.97% |
Mermaid Healer | 28 | 5.53% | 60.71% |
Failed Summoner | 28 | 5.53% | 53.57% |
Mitica Headhunter | 28 | 5.53% | 50.00% |
Kron the Undying | 27 | 5.34% | 44.44% |
Lord of Darkness | 27 | 5.34% | 59.26% |
Tower Griffin | 27 | 5.34% | 62.96% |
Brownie | 26 | 5.14% | 50.00% |
Centaur | 25 | 4.94% | 76.00% |
Spark Pixies | 25 | 4.94% | 72.00% |
Silvershield Assassin | 24 | 4.74% | 70.83% |
Angel of Light | 23 | 4.55% | 47.83% |
Cerberus | 22 | 4.35% | 54.55% |
Kobold Miner | 22 | 4.35% | 63.64% |
Chain Golem | 21 | 4.15% | 57.14% |
Elven Mystic | 21 | 4.15% | 71.43% |
Shieldbearer | 21 | 4.15% | 57.14% |
Living Lava | 21 | 4.15% | 57.14% |
Ice Pixie | 20 | 3.95% | 60.00% |
Mushroom Seer | 20 | 3.95% | 45.00% |
Armorsmith | 20 | 3.95% | 30.00% |
Divine Healer | 20 | 3.95% | 45.00% |
Spineback Turtle | 20 | 3.95% | 65.00% |
Corrupted Pegasus | 20 | 3.95% | 55.00% |
Serpentine Spy | 19 | 3.75% | 52.63% |
Flame Monkey | 19 | 3.75% | 89.47% |
Silvershield Paladin | 19 | 3.75% | 36.84% |
Gelatinous Cube | 19 | 3.75% | 47.37% |
Naga Warrior | 18 | 3.56% | 38.89% |
Halfling Alchemist | 18 | 3.56% | 72.22% |
Peaceful Giant | 18 | 3.56% | 61.11% |
Pirate Archer | 17 | 3.36% | 47.06% |
Serpentine Soldier | 17 | 3.36% | 58.82% |
Unicorn Mustang | 17 | 3.36% | 35.29% |
Elemental Phoenix | 16 | 3.16% | 68.75% |
Child of the Forest | 16 | 3.16% | 56.25% |
Haunted Spirit | 16 | 3.16% | 50.00% |
Truthspeaker | 16 | 3.16% | 62.50% |
Flame Imp | 16 | 3.16% | 62.50% |
Cyclops | 16 | 3.16% | 31.25% |
Stone Golem | 15 | 2.96% | 53.33% |
Exploding Dwarf | 15 | 2.96% | 73.33% |
Magi of the Forest | 15 | 2.96% | 40.00% |
The Kraken | 15 | 2.96% | 53.33% |
Spirit Miner | 15 | 2.96% | 60.00% |
Hydra | 15 | 2.96% | 66.67% |
Tortisian Chief | 14 | 2.77% | 57.14% |
Defender of Truth | 14 | 2.77% | 71.43% |
Magnor | 14 | 2.77% | 35.71% |
Sea Genie | 13 | 2.57% | 61.54% |
Dragon Jumper | 13 | 2.57% | 61.54% |
Electric Eels | 13 | 2.57% | 46.15% |
Screeching Vulture | 13 | 2.57% | 30.77% |
Dwarven Wizard | 13 | 2.57% | 30.77% |
Undead Priest | 13 | 2.57% | 46.15% |
Water Elemental | 12 | 2.37% | 41.67% |
Silvershield Bard | 12 | 2.37% | 50.00% |
Phantom of the Abyss | 12 | 2.37% | 58.33% |
Peacebringer | 12 | 2.37% | 41.67% |
Skeleton Assassin | 12 | 2.37% | 41.67% |
Crystal Werewolf | 11 | 2.17% | 63.64% |
Sand Worm | 11 | 2.17% | 72.73% |
Serpent of the Flame | 11 | 2.17% | 72.73% |
Goblin Chef | 10 | 1.98% | 80.00% |
Lightning Dragon | 10 | 1.98% | 60.00% |
Enchanted Pixie | 10 | 1.98% | 30.00% |
Goblin Dartling | 10 | 1.98% | 40.00% |
Fire Demon | 10 | 1.98% | 70.00% |
War Chaang | 10 | 1.98% | 60.00% |
Goblin Fireballer | 10 | 1.98% | 60.00% |
Goblin Mech | 10 | 1.98% | 10.00% |
Mischievous Mermaid | 10 | 1.98% | 80.00% |
Sea Monster | 9 | 1.78% | 44.44% |
Goblin Sorcerer | 9 | 1.78% | 66.67% |
Ferexia General | 9 | 1.78% | 88.89% |
Magi Sphinx | 9 | 1.78% | 44.44% |
Scale Doctor | 8 | 1.58% | 50.00% |
Imp Bowman | 8 | 1.58% | 75.00% |
Mantoid | 8 | 1.58% | 75.00% |
Battering Ram | 8 | 1.58% | 25.00% |
Sporcerer | 8 | 1.58% | 50.00% |
I have continued to monitor the Monsters used as it demonstrates how it is pretty balanced these days which makes the game more competitive.
Win Rate by Ruleset
Ruleset | Frequency | Win Rate |
Healed Out | 59 | 45.76% |
Equalizer | 54 | 50.00% |
Reverse Speed | 54 | 37.04% |
Stampede | 49 | 53.06% |
Heavy Hitters | 46 | 52.17% |
Noxious Fumes | 45 | 53.33% |
Close Range | 42 | 50.00% |
Spreading Fury | 41 | 56.10% |
Holy Protection | 40 | 47.50% |
Explosive Weaponry | 39 | 69.23% |
Rise of the Commons | 34 | 58.82% |
Fog of War | 33 | 63.64% |
Weak Magic | 32 | 56.25% |
Unprotected | 31 | 58.06% |
Even Stevens | 31 | 45.16% |
Earthquake | 30 | 40.00% |
Lost Legendaries | 29 | 51.72% |
Taking Sides | 29 | 65.52% |
Keep Your Distance | 28 | 53.57% |
Odd Ones Out | 28 | 53.57% |
Lost Magic | 27 | 55.56% |
Little League | 27 | 66.67% |
Back to Basics | 27 | 48.15% |
Aim True | 26 | 38.46% |
Up Close & Personal | 26 | 50.00% |
Super Sneak | 26 | 50.00% |
Target Practice | 25 | 52.00% |
Silenced Summoners | 24 | 50.00% |
Armored Up | 24 | 37.50% |
Broken Arrows | 23 | 47.83% |
Equal Opportunity | 21 | 52.38% |
Melee Mayhem | 16 | 50.00% |
Standard | 5 | 40.00% |
At least the results do not demonstrate the struggles which mean luck has been involved. Need to focus on improving will my strong collection.
Tournaments Report
Prizes
Tournament | League | Editions | Placement/#entrants | Ratio (Win/Loss+Draw) | Prize |
ALL THE POINTY THINGS | Gold | Open | 39/193 | 1.22 (11/9/0) | 450 DEC |
GOLD A-GAME | Gold | A | 28/52 | 1.00 (5/5/0) | 400 DEC |
DIAMOND A-GAME | Diamond | A | 20/41 | 0.82 (9/11/0) | 500 DEC |
ALL THE POINTY THINGS | Gold | Open | 34/174 | 1.63 (13/8/0) | 450 DEC |
LEAGUE OF CHAMPIONS | Diamond | Open | 32/78 | 1.50 (6/4/0) | 4500 DEC |
UNTAMED LEAGUE OF CHAMPIONS | Diamond | UD | 26/53 | 0.58 (7/12/0) | 900 DEC |
Summary
Reward | Count | Quantity |
DEC | 6 | 7200 |
My Alphas continue to do well but not enough any more! Hoping the trend is here to stay given the continued scarcity seen.
Rewards Report
Standard Foil Cards
Rarity | Quantiy | 🔥DEC🔥 |
Common | 83 | 830 |
Rare | 23 | 920 |
Epic | 4 | 800 |
Legendary | 2 | 2000 |
Total Standard | 112 | 4550 |
Gold Foil Cards
Rarity | Quantiy | 🔥DEC🔥 |
Common | 2 | 1000 |
Rare | 0 | 0 |
Epic | 0 | 0 |
Legendary | 0 | 0 |
Total Gold | 2 | 1000 |
Loot Chests
Reward Chests | Dailies | Season | Total | 💲DEC💲 |
Legendary Potions | 34 | 20 | 54 | 2160 |
Alchemy Potions | 43 | 31 | 74 | 3700 |
DEC | 1309 | 999 | - | 2308 |
UNTAMED Packs | 3 | 0 | 3 | 6000 |
Cards (Total) | 85 | 29 | 114 | 5550 |
Captured DEC (Ranked Rewards)
Ranked Play Wins | DEC Earned |
240 | 16894 |
Total Ranked Play Rewards
Total Ranked Play Earnings |
36612 DEC |
Rewards are good no matter where they land in total! Accumulation for the Collection continues which is my focus.
Season was exciting given the announcement of changes that will continue to evolve to ecosystem. The incentives to play well have interested me even more to track performance so will see how to measure it soon. Looking forward to continuing to build the Collection as the game evolves.
Posted using SplinterStats Season Report Card.
This once a season tool for Splinterlands players provides a template to reflect on and share their performance, card usage statistics and rewards summary for the season. More features will be released in the future.
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