Sgame Pro(The first mobile game aggregator built on the blockchain)

in #sgamepro6 years ago

K.PNG

Sgame Pro is a mobile gaming Platform aggregator (“Sgame Pro”), owned by Sgame SA a Swiss based company (the “Company”). Under development since 2016, Sgame Pro successfully launched its Alpha version in 2017 achieving over 50,000 downloads with no marketing spending. Sgame Pro is entirely focused on the rapidly growing mobile gaming industry and has developed two major technical innovations:

First, Sgame Pro enables players (“Player” or “Players”) to be rewarded with our newly issued utility crypto-token (“Sgame Coin” or “SGM”) while simply playing the world’s most popular mobile games. SGM will be (i) the only way to access and benefit from the Sgame Pro Platform and (ii) the sole settlement method for all transactions with the Sgame Pro ecosystem.

Second, Sgame Pro aggregates the fragmented sector of independent and major game publishers (“Publisher” or “Publishers”) into a one-stop-shop gaming Platform. On Sgame Pro, Players will not only be able to find all the latest games, but will also have the opportunity to challenge others in games that were previously single player games (“Challenge”), creating an entirely new gaming mode (“Asynchronous Multiplayer”). This innovation is truly disruptive given that 78% of the mobile gaming market is single player while most of the revenues stem from multiplayer games.

THE MARKET
With almost 20% YoY growth, the global mobile gaming market remains the stand out segment of the overall gaming market which itself is forecast to grow at a 3 year CAGR of 9.4% to $142bn. The main drivers behind this are increasing smartphone adoption, improving mobile internet connectivity and the ever growing number of high quality mobile games. Mobile as the largest source of gaming revenue has paved the way for a new array of business models and integrated payment solutions ranging from subscriptions fee, pay-per-play, in-app purchase (IAP), royalty to premium account, upgrade remunerations and - most importantly - advertising in app (ADV).

Within this framework the free-to-play mode, with revenue derived from ADV and the sale of digital goods, has emerged as the dominant model. Supercell, the maker of mobile games Clash Royale™ and Clash of Clans™, generated $2.3 billion in sales in 2016, all coming from Players purchasing digital goods to compete with each other.

A.PNG

THE MARKET OPPORTUNITIES
After almost 2 years of research and analysis, we have identified the following market needs that the Sgame Pro Platform will help resolve:

B.PNG

ADDRESSING MARKET NEEDS
Sgame Pro is a game aggregator and community where Players are rewarded in SGM by:

• Playing iOS and Android mobile games from the world’s best Publishers

• Challenging other Players

• Streaming their Challenges to millions of Players

• Taking part in targeted actions via a personalized Offer Wall

Players will be able to use SGM to redeem a large number of digital and physical goods on the internal Sgame Pro marketplace (hereinafter “Sgame Marketplace”) and on Publishers’ digital stores. In addition, Players will be able to transfer SGM from their internal Sgame Pro wallet (the “SWallet”) to their external ERC-20 compatible wallet (the “Personal Wallet”). Building on the success of Sgame Pro’s Alpha version that rapidly achieved 50,000 users in 2017 with no marketing spend, a Beta version of the Sgame Pro Platform will be released in May 2018, with an extensive new features road map over the course of 2018

SGAME PRO KEY FEATURES

  1. Challenges

Challenges are one of the core features of Sgame Pro, enabling Players to play in an Asynchronous Multiplayer mode games which were traditionally only single player. Public Challenges are matchmaker by Sgame Pro and let random Players of similar skill levels compete for a preset number of SGM, tied to the amount of SGM deposited on their SWallet. To ensure fairness, Sgame Pro has developed an opponent matching algorithm to match Players of similar skill levels based on their Win/Lose ratios. Private Challenges allows Players to challenge their friends, without using the matching algorithm, enabling them to wager any amount.

C.PNG

  1. LEADERBOARDS

A Leaderboard is a global ranking for a specific game, which allows Players to benchmark their performance versus other Players. Sgame Pro’s innovative approach consists of:

  1. Leaderboards across iOS and Android: only via Sgame Pro can Players compete against other Players from both operating systems.

  2. Leaderboards are rewarded: Players reaching new high scores or a specific goal are rewarded with SGM, driving increased Player engagement and longer playing times.

  3. USER PROFILES

Every Player and every Influencer will have their own dedicated public User Profile area containing an overview of their scores, play times as well as other relevant Player information. In addition, the Profile contains the following information:

• Rank level

• Challenges statistics

• Live performance

• Games played

• SWallet balance.

4.MARKETPLACE

The Sgame Marketplace lists prizes available for purchase from Merchant partners using SGM. The Marketplace offers a wide range of digital as well as physical goods. ETC

OTHER FEATURES

• Developer Area: Sgame Pro is developing an extensive Developer Area, dedicated to helping independent developers test and promote new mobile games and concepts. Developers will be required to pay a subscription fee in SGM.

• Messaging: in order to leverage even further the social element created by the Challenges concept, the Platform will contain a comprehensive messaging system for Player to Player communication.

• Anti-cheating: Sgame Pro has integrated a sophisticated anti-fraud system designed to catch a wide range of bad actors including but not limited to: bots, automated tapping, fake users and multiple accounts.

TRANSACTION MODEL
Given the high volume of transactions required by the Sgame Pro Platform, the chosen initial architecture minimizes the need for OnChain transactions while maximizing transaction throughput. The Sgame Pro architecture is initially built in a hybrid manner whereby SGM flow inside the Platform is OffChain so that the actual Ethereum network’s limitations (i.e. confirmation times, congestion, transaction costs) do not impede the Platform’s day-to-day functioning. In the future once these limitations are overcome, it is entirely feasible that the Sgame Pro could be moved fully OnChain. All SGM rewarded to Players will initially be deposited to the Player’s internal SWallet on Sgame Pro. Players will be able to immediately use SGM from their SWallet to perform all the Sgame Pro ecosystem transactions at no costs or wait times.The Player has full control over when SGM are transferred from his SWallet to his Personal Wallet that is ERC-20 compatible wallet. Players may withdraw SGM from their SWallet, however they can only be used on the Platform once they are transferred back to their SWallet. For Publishers, we will provide open-sourced plugins, APIs and software development kits (SDKs), to enable Players to purchase digital goods using SGM.

SGM LIQUIDITY RESERVE
Sgame Pro will maintain a SGM liquidity reserve (“SGM Reserve”) to manage outflows/inflows to/from Sgame Pro participants, which are expected to grow inline with the number of Players. This SGM Reserve will initially be equal to 23.7% of the SGM Total Supply, and Sgame Pro will aim to maintain it at least at 10% during its normal course of business, buying back SGM on exchanges as and when needed. The management of the SGM Reserve will be at the discretion of the Sgame Pro’s management team. Sgame Pro will maintain full control over the amount of SGM rewarded through Proof of Play, and will make this information available in the app to each Player. The Play-Block reward amounts in SGM will be adjusted periodically to reflect the underlying SGM token’s price fluctuations, aiming to ensure a near constant value of Player earnings in Fiat.

D.PNG

ROADMAP

E.PNG

TERMS & CONDITIONS
Sgame SA, a Swiss based corporation (“Sgame”), is conducting the issuance of a utility token (the “SGM”). The main and only purpose of SGM is to be used as a utility token to access to services and products available on the Platform.

Sgame Pro will issue a maximum amount of 350,000,000 SGM Tokens (the “Tokens Total Supply”). As of today, 139,500,000 SGM tokens have already been sold to a restricted group of early backers andpartners with a lock-up period up to 14 months (the “Pre-Sale Tokens”). The remaining proceeds are to be collected through a Main Sale which shall take place within 2nd Quarter 2018. A maximum amount of 55,000,000 SGM (the “Main Sale Tokens”) will be on sale during the Main Sale at a value in CHF that will be defined 10 days before; the exchange rate of ETH to CHF will be set within 24 hours prior the Main Sale. Any unsold tokens will be burned at the end of the Main Sale. Sgame will retain a SGM Reserve initially equal to 83,000,000 SGM, that will be used to reward Players of Sgame Pro during its course of business and as described in Section 4.3.

USES OF FUNDS
The large majority of the funds raised (91%) will be allocated to furthering the product and business development.

F.PNG

FUTURE ISSUE OF A SECURITY TOKEN
Once the business is launched and consolidated, Sgame would like to open its success to the public by issuing a Security Token, which will allow investors to participate directly in the revenues of the Company. The Security Token will be issued only after the business has reached a series of KPIs based on traditional performance (Revenues, Profit) but also on user adoption (active users, churn rate). The Security Token will be distributed – indicatively - only in the first 8 Countries where the highest number of Players have residence. In the US, it will only be issued under Regulation D to Accredited Investors.

The payment of the distribution will be executed through a smart contract and will be fully verifiable on the blockchain.

TEAM
H.png
I.png
L.png

LEGAL DISCLAIMER
GENERAL INFORMATIONS

  1. In order to fund the development of the Company, the SGM token will be created on the Ethereum blockchain and will be sold to the public (the "ICO Placement").

  2. SGM will be issued by a technical process that uses the «Blockchain» technology. This is an open source IT protocol over which the Company has no rights, control or liability in terms of its development and operation. The SGM distribution mechanism will be controlled by a Smart Contract; this involves a computer program that can be executed on the Ethereum network or on a blockchain network that is compatible with Smart Contract programming language.

  3. SGM is a token that will allow the user to access the service provided by the Sgame Pro Platform (Utility Token).

  4. The sale of SGM is final: the SGM is non-refundable and not redeemable.

  5. As of the day of the ICO Placement, SGM does not have the legal qualification of a security pursuant to Swiss Law and is therefore not qualified as an Asset Token pursuant to the Guidelines (the “Guidelines”) issued on February 16, 2018 by Swiss Financial Market Supervisory Authority ("FINMA").

  6. SGM does not have a performance or a particular value outside the Company Platform. SGM shall therefore not be purchased or used for speculative or investment purposes.

  7. As of the day of the ICO Placement, the SGM sale is currently not subject to the Federal Act on Stock Exchanges and Securities Trading Law and the Financial Market Infrastructure Act, which ensure that the sale of certain products or assets is subject to regulatory scrutiny for the investors' protection and may only be sold to investors provided that, inter alia, the respective documentation include all the proper disclosures and that the sale of investments

FOR MORE INFO ABOUT THIS PROJECT VISIT :

WEBSITE: https://sgamepro.io/

WHITEPAPER: https://sgamepro.io/wp-content/uploads/2018/05/Sgame_Pro-White_Paper-v1.73.pdf

ANN: https://bitcointalk.org/index.php?topic=4452342

FACEBOOK: https://www.facebook.com/sgamepro.io/

TWITTER: https://twitter.com/sgame_official?lang=en

TELEGRAM: https://t.me/sgamepro

REDDIT: https://www.reddit.com/r/sgamepro/

BITCOIN TALK PROFILE: https://bitcointalk.org/index.php?action=profile;u=2205745

Sort:  

Coins mentioned in post:

CoinPrice (USD)📉 24h📈 7d
BTCBitcoin8254.750$0.56%9.82%
ETCEthereum Classic16.974$0.23%3.6%
ETHEthereum467.624$0.01%0.81%
PROPropy0.702$-2.72%6.71%

Coin Marketplace

STEEM 0.19
TRX 0.13
JST 0.029
BTC 58000.61
ETH 3105.20
USDT 1.00
SBD 2.42