"week one" the game is live. The ship is getting ready to leaving
just before it raise anchors. The crew hear someone yelling. The ship get a few new colonist. Just in a nick of time before leaving.
The journey over the sea goes well. The colonist are arriving the new land. Take their supplies with them, Saying goodbye and traveling in the this new land.
new players just put in a comment to jone the next turn.
 

all photos from pixabay
The rules
It's pretty simple the 4 phases in the post has all the info on your colony, And your choices . make your comment. The choices can be different from player to player.
- Resources phase
- Colony phase
- Action Phase
- Diplomacy Phase (trading or just making friends whit other colonists)
Quests
are single player if it does not say anything else. U can bring workers on quests.
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Workers , up vote , Delegation
All players get and up vote on there post and there first comment on every turn.
- Silver
U can get silver by building and silver mine in your colony, Or on quests. U need silver to hire more workers and special buildings Or in trade. The price on hire workers with silver is also  increasing scale But u can hire as many as u like  the opposite of  Delegation.first worker 5 silver the 10-15 and so on.
- Delegation to @darklands
The other way to get more workers and supporting the game to have a good up vote. by delegating u will get and extra up vote from norwegianbikeman. (If the game has more players as delegating, the up vote will increase) by% of your delegation
- 10 sp 1 worker
- 20 sp 2 worker
- 40 sp 3 worker
- 80 sp 4 worker
- 160 sp 5 worker
- 340 sp 6 worker
Any questions or confusions just ask here or on discord
u need to expect miss spelling in the post. its a work in progress on many levels.
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The trading outpost.
are busy stocking up, the blacksmith is working on weapons and armor. Soon the are ready to trade with the new colonists.
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is Start walking towards the mountain he find a green wally big open field and big rock. Yes this can work. He settles down
Resources Phase: 
- SP Delegated: 0SP
- Wood 5
- Stone 5
- Food 3
- Silver 5
Colony conditions:
- Current Modifiers: Cold/missing bed/fire (-10% production)
Colony defense 5
- Blockurator 5 (no weapon/armor)
Colony Phase:
U have 5 silver u can hire one worker
- A Lumberjack;
- A Forager;
- A Miner;
- A Builder;
Buildings:
u can build one building per turn if u have the materials and a worker/player to do it.
- Fireplace 5 wood (uses 1 wood per turn)
- Bivouac/Bed 5 wood 3 stone
- Research bench 10 wood
Quest
- Discovered the immediate area(easy)
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 Is walking in the the forest with his Lumberjack,  After some time  they see and opening in  the dense forest.  Here is a good place to settle down.
Resources Phase:
- SP Delegated: 10SP
- Food: one worker -1 food
- Wood 5
- Stone 5
- Food 3
- Silver 5
Colony conditions:
- Current Modifiers: Cold/missing bed/fire (-10% production)
Colony defense 8
- cyber.explorer 5 (no weapon/armor)
- One Lumberjack 3 (+1 wood axe)
Colony Phase:
U have one Lumberjack
U can hire one more worker for 5 silver
- A Lumberjack;
- A Forager;
- A Miner;
- A Builder;
Buildings:
u can build one building per turn if u have the materials and a worker/player to do it.
- Fireplace 5 wood (uses 1 wood per turn)
- Bivouac/Bed 5 wood 3 stone
- Research bench 10 wood
Quest
- Discovered the immediate area (easy)
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Is saying his goodbye after some time he sees the landscape is opening it up Green fields just a few trees no rocks to see. This is beautiful he decide this is it.
Resources Phase:
- SP Delegated: 0SP
- Wood 5
- Stone 5
- Food 3
- Silver 5
Colony conditions:
- Current Modifiers: Cold/missing bed/fire (-10% production)
Colony defense 5
- Creativetruth 5 no weapons/armor
Colony Phase:
U have 5 silver u can hire one worker
- A Lumberjack;
- A Forager;
- A Miner;
- A Builder;
Buildings:
u can build one building per turn if u have the materials and a worker/player to do it.
- Fireplace 5 wood (uses 1 wood per turn)
- Bivouac/Bed 5 wood 3 stone
- Research bench 10 wood
Quest
- Discovered the immediate area (easy)
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Is thinking, how to make and farm and he want pigs and fruit trees. He dont pay attention  where he is going he is ruining in to  Creativetruth. he continuing his journey after some time he settles down. 
Resources Phase:
- SP Delegated: 0SP
- Wood 5
- Stone 5
- Food 3
- Silver 5
Colony conditions:
- Current Modifiers: Cold/missing bed/fire (-10% production)
Colony defense 5
- Ecoinstant 5 (no weapons/armor)
Colony Phase:
U have 5 silver u can hire one worker
- A Lumberjack;
- A Forager;
- A Miner;
- A Builder;
Buildings:
u can build one building per turn if u have the materials and a worker/player to do it.
- Fireplace 5 wood (uses 1 wood per turn)
- Bivouac/Bed 5 wood 3 stone
- Research bench 10 wood
Quest
- Discovered the immediate area (easy)
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@methus
He is Traveling in the the mountains finally he find a flat spot not to many rock here,  And decide to settle down.
Resources Phase:
- SP Delegated: 0SP
- Wood 5
- Stone 5
- Food 3
- Silver 5
Colony conditions:
- Current Modifiers: Cold/missing bed/fire (-10% production)
Colony defense 5
- Methus 5 (no weapons/amor)
Colony Phase:
U have 5 silver u can hire one worker
- A Lumberjack;
- A Forager;
- A Miner;
- A Builder;
Buildings:
u can build one building per turn if u have the materials and a worker/player to do it.
- Fireplace 5 wood (uses 1 wood per turn)
- Bivouac/Bed 5 wood 3 stone
- Research bench 10 wood
Quest
- Discovered the immediate area (easy)
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@Paradigm42
she say good luck to the rest of the colonist. she is traveling into the land he sees a small beetle she gets distracted and sliding down a small hill. To her surprise its a nice opening with a big rocks all around and she can see a deer . decides to settle down
Resources Phase:
- SP Delegated: 0SP
- Wood 5
- Stone 5
- Food 3
- Silver 5
Colony conditions:
- Current Modifiers: Cold/missing bed/fire (-10% production)
Colony defense 5
- Paradigm42 5 no weapons/armor
Colony Phase:
U have 5 silver u can hire one worker
- A Lumberjack;
- A Forager;
- A Miner;
- A Builder;
Buildings:
u can build one building per turn if u have the materials and a worker/player to do it.
- Fireplace 5 wood (uses 1 wood per turn)
- Bivouac/Bed 5 wood 3 stone
- Research bench 10 wood
Quest
- Discovered the immediate area (easy)
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On the way to land he He remember to see a promising river on the way here. After a few days he find it and settling down.
Resources Phase:
- SP Delegated: 0SP
- Wood 5
- Stone 5
- Food 3
- Silver 5
Colony conditions:
- Current Modifiers: Cold/missing bed/fire (-10% production)
Colony defense 5
- Ronaldoavelino 5 (no weapons/armor)
Colony Phase:
U have 5 silver u can hire one worker
- A Lumberjack;
- A Forager;
- A Miner;
- A Builder;
Buildings:
u can build one building per turn if u have the materials and a worker/player to do it.
- Fireplace 5 wood (uses 1 wood per turn)
- Bivouac/Bed 5 wood 3 stone
- Research bench 10 wood
Quest
- Discovered the immediate area (easy)
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@rebeccabe
Is not sure on this decide and to join  Ronaldoavelino for a while. He is settling down, u are continuing fore some time but decide to settle down at the river to    Seems like a nice place.
Resources Phase:
- SP Delegated: 0SP
- Wood 5
- Stone 5
- Food 3
- Silver 5
Colony conditions:
- Current Modifiers: Cold/missing bed/fire (-10% production)
Colony defense 5
- Rebeccabe 5 (no weapons/armor)
Colony Phase:
U can hire one worker u can put him to do one of this jobs.
- A Lumberjack;
- A Forager;
- A Miner;
- A Builder;
Buildings:
u can build one building per turn if u have the materials and a worker/player to do it.
- Fireplace 5 wood (uses 1 wood per turn)
- Bivouac/Bed 5 wood 3 stone
- Research bench 10 wood
Quest
- Discovered the immediate area (easy)
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after joining the ship he fell a sleep. he He wakes up the ship is empty where did everyone go.
he decides to Traveling after some time he ses a nice river and settles down.
Resources Phase:
- SP Delegated: 0SP
- Wood 5
- Stone 5
- Food 3
- Silver 5
Colony conditions:
- Current Modifiers: Cold/missing bed/fire (-10% production)
Colony defense 5
- ejgarcia 5 (no weapons/armor)
Colony Phase:
U can hire one worker u can put him to do one of this jobs.
- A Lumberjack;
- A Forager;
- A Miner;
- A Builder;
Buildings:
u can build one building per turn if u have the materials and a worker/player to do it.
- Fireplace 5 wood (uses 1 wood per turn)
- Bivouac/Bed 5 wood 3 stone
- Research bench 10 wood
Quest
- Discovered the immediate area (easy)
u have to 24/8 to do ur turn
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@darklands,
I'm 50 ... and I'll admit, I don't understand what's going on (no gaming experience whatsoever other than ... chess). Have no fear, though. I have a 17-year-old-daughter who will explain everything to me. In any event, if @econinstant and @blockurator are playing ... how hard could it be? :-)
Quill
You can do it Quill! I'll see you on monday, and offer suggestions if you need! Definitely get daughter involved, gaming experiments like these are always fun!
aa just in nick of time u are inn. its not as hard as it sems. just a bit of info Overload in the begging.
the next turn si on monday.
I would like to hire a builder and have them build a bed.
I will do the quest to discover the immediate area while foraging for food at the sametime.
I will be open to trading with other colonists once I establish myself with a better understanding of my area.
noted
It's ok if I'm male in the game, but in real life I am female. :)
aha..yes ur name was a 50/50 on gender. a made u a female now. its ned to be correct :)
Since I find myself in a dense forest, I will hire another lumberjack for next week.
This week:
1 resource phase: I sent in 10 more delegation for next week's new worker.
2 Colony phase:
I will send my lumberjack to cut as much wood as he could.
I will forage for food.
I will start to build a fireplace if I have enough resources/time
3 Action phase:
I will explore my area... while foraging for food.
4 Diplomacy phase:
I am open to trade with anyone as my colony's resources become available.
Eksellent. just to clarify u hire one builder whit the silver u have. and he make the fireplace.
adding the lumberjack. to next week.
yes, need 1 builder for fireplace.
notet..:)
You said that @rebeccabe will join me. Does it mean that we have to share decisions or are we independent colonists?
Will I receive next week the 5 silver, 5 wood, 5 stone and 3 food?
How much food do I spend in a week?
Where will I buy weapons/armor?
Where do I hire a worker?
I have many questions, but you said that the rules would be posted on discord and I did not find them...
what? I need coffee
Action Phase:
Begin construction of a bed using the stone and wood found. Hopefully the bed bugs won't bite.
Diplomacy:
I make an offering food on a plate near the edge of my land. If the animals, or a stranger needs it more than me, then they can satiate their hunger.
Perhaps they will gift me with something in return.
If nobody takes it, I'll return next week to see if anything is left.
nice..:) u dont want to hire and worker?
Not if I have to feed him too.
How hard can it be to build a bed? I guess I'll find out.
ye he need food..u are and excellent bed builder.....notet
Wow! Another game here on Steem. Glad to see I started something of a trend. Hopefully the gaming community grows like wildfire!
and now a ned to check out yours ... zombie ..u say..a like it..
Great. Tomorrow is the cut-off day for joining in the current game. Mine is quite simple to play and doesn't take much time to post your daily moves.
I want to hire a Lumberjack.
I will use the material I have to make a bed.
eksellent. noted
Okay, let's see:
Being near a river is an awesome start point!, all great civilizations where close to a river!
I hire a forager to search for fruits and other food we can eat that doesn't require cooking. I get a trusty axe and go in search for wood, with the hopes of setting up a basic camp as soon as possible.
noted. :)
Resource - I will delegate 20 SP
Colony - I will build a fire and send my worker out to forage for food, more wood, and stone to use for building
Action - Establish a sleep plan. To bed at 10. My worker will keep watch the first 4 hours; he wakes me at 2 and I watch for 4 hours. Wake him at 6.
Diplomacy - Scout the area from the highest ground and make note of which colonies I can see, who is closest, what terrain features lie between us, and judge the difficulty and distance for travel between me and my neighbors.
notet. :)
on the scout. all colonies are 1 turn from each other Technically speaking, all are neighbors
just to kepp it a bit more easy. then have a map.
Okay, so all are equidistant, and no difficult terrain to cross to get from one to the other?
correct
Green fields look beautiful! I will settle down and hire a builder and set them to build the bivouac immediately.
I have sent 80sp delegation to darklands, if this is implemented next week I will be ordering 2 foragers, a lumberjack and a miner to come and help establish our colony.
I myself will take the action phase to discover the immediate area. If there is clear and easy food to forage I will gather it, and if there are opportunities for Diplomacy, I will encourage other colonists to not expend so much effort starting from scratch, to instead come and join my colony!
I will take some time to think of some propaganda, maybe a jingle I can play on my ocarina....'Don't waste your life starting from scratch, come join my tribe and work for cash!' Oh well it's still in the testing phase....
eksellent u can have them this week. u Will get all the resources next turn.. noted
a think we all ned a ocarina jingle..:P
colonies are individual on workers and buldrings. but u can provide resources in the way you want to trade or just help if u want. u can help in defense etc.
Fantastic! We shall work hard and have fun in my colony! I will see if I cand record something with my ocarina...