Revulsion - A big set of balance changes bug fixes and updates in place!

in #revulsion6 years ago (edited)

https://steamcommunity.com/gid/103582791460909314/announcements/detail/2517951549969860642

revulsion.png

After this update I am focusing all of my energy into getting more art into the game. I want to see all block mesh levels replaced with levels that look as close to final art form as possible. Middle of next month is when I plan to have this done or at least mostly done. A full visual update where all of the maps look like they have art will be a huge step forward for the game.

Once the levels are in a fully arted out state I will begin talking about the roadmap for taking Revulsion out of Early access as well as my plans for the first (Free DLC Episode) I plan to add to the game.

Note* : This does not mean I will not be including more game play changes during the art phase.


Loot change

  • Number of pistols dropped has been greatly reduced.

Vulcan nerfed!

  • Vulcan cannon now uses railgun ammo.
  • Magazine size for the Vulcan reduced to 20. (Was 30)

Vending machines

  • Vending machine options are no longer available while in a sanctuary.
  • Vending machines now intentionally replenish armor and health.

Warpath battle

  • Ending battle of Warpath restructured so you fight both the giants AND the Demon lord but not at the same time.

Collision error

  • Railings now have proper collision.

Transmutation Buffed!

  • Transmutation booster now has a passive armor regen effect up to 10% armor.

Timelapse Buffed

  • Timelapse nolonger negatively effects grenades or projectiles effected by gravity.
  • Player movement is enahnced during Timelapse effect.

Healing wave Buffed!

  • Healing wave now also regenerates a small amount of armor.

Super Buff has been buffed!

  • Super Buff now increases attack power by 10% (Used to reduce attack power)

Doors

  • Doors now stay open for 15 seconds before closing.

Fast Travel armor buff

  • Fast travel points now regenerate 25% of your armor by default.

If you want to see a VOD of my most recent Dlive stream you can find it here.
https://dlive.io/video/thecastle/ac84f957-476c-11e8-b5f5-0242ac110002


Revulsion is my indie game project that is currently available on steam early access.
http://store.steampowered.com/app/719180/Revulsion/

Official Discord - all are welcome!
https://discord.gg/8rFTkmj

Steemit Updates:
https://steemit.com/created/revulsion


@GamersUnited is a brand new SteemIt curation group for everything gaming! Join our Discord channel and use #GamersUnited in your posts for a chance to be featured in our daily digest/curation posts!

Already a member, or simply want to help us grow so we can reward our members even more?
Please consider delegating SP to our cause:
25SP,50SP, 100SP, 250SP, 500SP
Want to delegate more? Contact @GetSlothyy if you have or need help!

Sort:  
Loading...

Art's coming along nicely there!

The header is an old image of just the mobs. The level art is in a state of flux at the moment though.

Hadn't seen it yet either way, looks neat :P

Congratulations @thecastle! You have completed some achievement on Steemit and have been rewarded with new badge(s) :

You published 4 posts in one day

Click on any badge to view your own Board of Honor on SteemitBoard.

To support your work, I also upvoted your post!
For more information about SteemitBoard, click here

If you no longer want to receive notifications, reply to this comment with the word STOP

Upvote this notification to help all Steemit users. Learn why here!

Thanks for taking out time to get the bug fixed @thecastle

Coin Marketplace

STEEM 0.17
TRX 0.13
JST 0.030
BTC 56400.87
ETH 2980.27
USDT 1.00
SBD 2.19