Friday Night Patch Notes!

in #revulsion6 years ago

Alright I made some big quality of life changes and even got another level arted out! The game is getting close to having all of its maps arted out.

4/4 Starting levels now are fully arted out

This is great news because it means I a little more than halfway done with level design art!

UE4Editor_2018-05-18_02-47-36.pngUE4Editor_2018-05-18_02-46-55.pngUE4Editor_2018-05-18_02-47-46.pngUE4Editor_2018-05-18_02-48-49.pngUE4Editor_2018-05-18_02-49-03.pngUE4Editor_2018-05-18_02-49-25.pngUE4Editor_2018-05-18_02-46-09.png

Warpath now has a secondary Fast Travel node that is closer to the final battle.

It was painful to see people repeating that entire level over and over again. Its a bit much for normal difficulty.

Warpath level has now been fully arted out!

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Floating combat text has been completely reworked so that it greatly reduces spam.

Damage numbers consolidated. Normal damage, Critical damage (Head shots), Resisted damage and effective damage. If you fire a shotgun or something that fires a lot of bullets very quickly the one number will continually add up rather than spawning more numbers for each hit. On top of that each catagory of damage will fly a specific distance from the enemy in a very predictable mannor.

ProjectStray-Win64-Shipping_2018-05-18_22-40-18.png

Note : The plan will be to customize this functionality further down the road.

Loot buble preview is now automatic.

No need to press E then Press R. You just walk up to a loot bubble and look at it to see its contents seamlessly. Then press E to loot all of its contents. If you only want to singular loot then press Tab.

ProjectStray-Win64-Shipping_2018-05-18_22-39-59.png

Storage Box does not display a preview. Instead pressing E will open full inventory. Storage box now functions more like vending machines and Fabricator where you press E to open your inventory.

Pressing shift while dismantle screen is active will dismantle the item.

This will make dismantling a lot easier and faster.

Auto map changed

  • Increased smoothness of automap updates considerably. (Its like butter now)
  • Double tap the map button while map is out to make the map stationary
  • Single tap the map button while map is out to remove the map

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