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RE: Virtual Reality: Where It Began, By Lily Campbell, Award Nominated VR Director/Developer (YanksVR)
As someone who was guilty of playing far too much World of Warcraft, I’m both excited about developments in VR and also worried about spending the 2020s glued to my computer. Looking forward to hearing about future developments.
Haha, it's completely valid to be both excited about VR developments and concerned that even more screentime could be in our society's future.
or present:)
I agree that across the board it's a bit intense on our amounts of screen time.