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RE: The best tools to create interactive fiction, text adventures and visual novels, with or without programming knowledge
To me, with interactive stories it's not about stories that can't be told otherwise, but it gives you a greater attachment to the story and characters.
me too...
Just imagine putting a VR helmet on and suddenly being in a dark cave with the flickering light of a lantern giving you just enough illumination to read the virtual leather bound book in your hand which is your in-game interface to the original text adventure, colossal cave. So VR could be used to set the mood for an interactive fiction story, instead of being a game on it's own.
That's an interesting idea... never Ever thought of it that way...
Yeah... Twine is very good program... I can't give opinion on Ink until I try it though... Thanks for replying.