Why PlayGame will change the mobile game industry by using blockchain?

in #playgamelast year (edited)

Since 2008, when the first smartphone was released, the Apple 3G iPhone and its Apple Store app market marked a major turning point for the video game market in general, over the following years , the market share of mobile games growing, which proves that users are more interested in the convenience, easier to play than the complex gameplay with up to dozens to hundreds of hours to complete like console games.
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The Impressions of the Video Game Market:

According to statistics from Newzoo:

  • About 2.3 billion gamers pay $ 137.9 billion for video games in 2018, equivalent to 13.3% over the same period last year.
  • Mobile games accounted for $ 70.3 billion of global video game market revenue, equivalent to 51% of total revenue.
  • It is estimated that by 2021 global sales of the industry could reach 180.1 billion.

Seeing the great potential of this market, the PlayGame project was born. According to its name, PlayGame will optimize the way we play games. There are also many other great features of this platform by using blockchain. Let's find out.

The mission of PlayGame:

PlayGame is focused on individuals or small teams that develop mobile games. As the revenue from the video game industry is immensely attractive, it means more and bigger players like Tencent, Nexon, Netease, etc along with the cost of producing, building games on. The Google Play platform or the App Store is extremely unstable, causing significant difficulties with the release of the game. Through the PlayGame platform, completing the game project will be a lot easier.

Not only focus on the audience, but PlayGame also focused on the gamers - this is the core of the success of PlayGame. Imagine that these gamers can both play video games and earn extra income through their achievements. Isn't it great?

Playgame not only call funds in ICO through the idea, but the team also has a specific strategy and release MVP:

PlayGame uses the HTML5 platform - In a nutshell, PlayGame has taken a very smart step when using this platform replacing HTML4 released in 1997, HTML5 syncing all most programming languages, making the game experience more exciting than ever. It can be said that this is a gateway between mobile games and web games.

Thanks to HTML5, Right now, you can experience mobile games on your website without installing via the link below:
https://beta.playgame.com/
There are currently 15 games available for you to choose, PlayGame also offers 10PXG (PlayGame's playable tokens will be explained in detail below), PXG is used to enter the competition, you bet a certain amount of tokens. If you become one of the top players, you can win a lot of tokens!
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Playgame distribution and tokenomics:

The total supply of PlayGame (PXG) is 1,000,000 tokens:

  • 60% for token sale.
  • 20% for the team.
  • 10% for advisors.
  • The remaining 10% is for the reserve fund.

The proceeds of the ICO fundraising phase will be used by PlayGame as follows:

  • 40% for technology development.
  • 30% for marketing promotion.
  • 25% for partnership.
  • 5% for solving legal issues.
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Use cases for gamers:

  • PXG tokens can be won when playing a game.
  • Use PXG tokens to buy items in the game.
  • Join the tournaments to get more PXG tokens.
  • Staking.
  • Trading tokens on exchanges.

Use cases for game developers:

  • Calling for funds by PXG tokens when releasing new games.
  • Get a commission of PXG tokens through the tournaments of the games they release.
  • Staking.
  • Trading tokens on exchanges

Development team:

The Playgame team has years of experience in various fields such as gaming, finance, technology, e-commerce, etc.
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Together with many advisors, strategic partners and other investment capitals.

Overview:

There have been many projects on video games before, but there are no projects that focus on the development of the mobile game market as PlayGame. According to the roadmap, after finishing the entire product and entering the official launch phase, the team will focus mainly on the Japanese and Chinese markets in Q3 / 2019. These are two extremely powerful markets for mobile gaming. With high support from the community when it sold almost all of the tokens in the ICO (93%). I fully expect the success of PlayGame in the near future.

Website: https://its.playgame.com/
White paper: https://its.playgame.com/files/playgame-whitepaper.pdf
Bitcointalk profile: https://bitcointalk.org/index.php?action=profile;u=1374659;sa=summary

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I’m very interested in the idea of the project

The project is constantly attracting growing interest as a global audience and investors! The project has very ambitious plans to conquer the market! I advise everyone to participate in the purchase of tokens!