A game you have to invent, to win - a clip from an interview with @andrarchy

For those of you who are too busy to watch an hour long interview, we decided to take out some of the best bits for you to enjoy.

In this clip, Andrew Levine (a.k.a. @andrarchy) describes some important concepts relating to his idea of a massively multiplayer OFFline game. It's a kind of roleplaying game, with a limited set of rules, which the participants may change as they go along. The players decide what the prize is, and what one must do to achieve it. Andrew also explains how roleplaying games like this enable us to indulge in impulses, such as dishonest, which we couldn't necessarily get away with in our regular lives, and finally he mentions how cryptocurrency and Steemit make these kinds of ambitious projects possible.

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you are pretty awesome, brotha

Is that directed at me or Andrew? Either way, thanks Luis.

Mafia and Secret Hitler are variants on the Werewolf game right?

www.boardgamegeek.com

You could make the players build a Rube Golberg type machine interactively to complete the goal.

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