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RE: Why Rewards Have to Change... (Fair warning, this is a long one)

It's really no different than selling something for cheap with the hopes of making higher profit in bulk sales. The gourmet restaurant sells hamburgers for $20. They have fewer consumers and make less money than Mcdonalds, who sells their product for the lowest possible price.

I'm a content producer. I'd rather take a smaller percentage of potentially thousands of votes, than a larger percentage of practically nothing, because a large percentage of nothing, is nothing. Nothing is nearly where I'm at today. After nearly three years, there's no more ladder to climb, it's been downhill.

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Agreed, I've been some form of a content creator on STEEM for about 3 years myself, but I recognize my niche has limited appeal, but it's what I'm passionate about. Seeing the content creators with much broader appeal all start exiting en masse should have been a wake up call, but it's taken almost 2 years of this shit to face the music. Hopefully PALnet can help and hopefully more economic models keep coming.

But 75% out of nothing you can have right now, why try to get 50% out of something that you might or might not have later..

Me not can math. How put what?

You can have three fourths out of nothing, right now, or you can risk it all and maybe get half of something or half of nothing.

Do you really want to risk a quarter from your nothing and end up with only half of nothing, that's what scares almost everyone.

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If it doesn't work, we all just leave, and these goofs who thought it was wise to act selfishly for so long can sit there with their thumbs up their asses and a wallets full of useless tokens.

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