NEXTCOLONY.IO has started!!!! The gates are open to the new Steem Blockchain Game "NextColony" open for all players / Steemians. Since I am one of the testers and was allowed to watch the game now, I would like to show you a start help manual. Here it is not necessary to work on these in the order, but is to be regarded rather as orientation. I want to show you the way how to get to the Explorer ship and how to do an exploration to get another planet as your launch planet.
But first of all some basic information for you about the game and its buildings / skills etc..
The start into the game
If you have registered with Nextcolony.io, you own an Alpha Planet. This is your start planet from which everything starts. On this planet you have the possibility to erect different buildings to strengthen your planet. There are the following buildings:
- The Base - Base
Increases the time of further building upgrades by 1% per level 1%.
- The Shipyard - Shipyard
Increases shipbuilding speed by 1% per level
- The Research Center - Research Center
Per level the speed for your skills increases
- The Mines
To produce resources on your planet you need the Coal, Ore, Copper and Uranium Mines. With each level, the income your planet produces per day increases and should be well developed.
- The depot / warehouse for resources
Since buildings and skills increase in the cost of resources level by level, you also have to increase the depot for the respective resources to store more. A good mediocrity should be considered here, that you don't run the risk to reach the limits overnight and therefore don't produce any more resources.
Your Skills / The Skills
With the skills you build your own skills for buildings, ships, production etc.. With each Enhance/Upgrade of your skill by one more level, you can e.g. build a building on "every" planet. This means you skill your player account at the beginning of the game and enable him to build bigger and bigger buildings. For example, to build a Coal Mine on 2, you have to learn this skill first. At the Skills level, you then research the Coal Mine on 2 and can then build the Coal Mine on 2 at the Buildings level at your planet. It is important to know that your skills are account bound. That means, if you find a new planet, you can use your abilities directly and don't have to skill them again.
The way to the Explorer spaceship
To find new planets and build your colony, you need Explorer Spaceship. To be able to build this spaceship, you have to fulfill some requirements. You have to fulfill the following criteria to build an Explorer spaceship:
- The skill for the Explorer ship on level 20
- The Shipyard Skill at Level 13
- Plus the Shipyard building on level 13 on your planet
Once you've done these things, you can build the Explorer ship on your Alpha Platen under Shipyard.
In the Galaxy view, you then select an unexplored area. These are the grey fields. The slightly brighter fields are currently being flown to by yourself and are a visual help.
In the following you press Next and complete your mission. Your ship is now on its way and should appear in your menu item "Missions". If your mission was successful, it will look like this:
And with a little luck you will find another planet that you can expand and build up your empire.
My experience to get quickly to the Explorer
When you start into the game, you will get a certain number of resources with which you can start directly.
Based on the resources, my recommendation is first and foremost to go to the expansion of the mines. Experience has shown that all the upgrades cost the most Coal - and you can see that the Coal Mine always has more than Ore or Copper and Uranium.
So for starters.
- Coal Mine 4
- Ore Mine 3
- Copper Mine 2
- Uranium Mine 1
I'd like to go. And extend these one after the other by 1 level if the necessary resources are available. By the way, I'm pulling up the shipyard and the base. Note that at the beginning as a new player you first upgrade the skill and then the building on the planet. If you have researched a skill, you can also follow the expansion of the planet directly.
At the start you have a basic production of resources that looks like this. You can see these values on your alpha planet at the point "Production".
If I can foresee that, based on the values I produce, that when I go to sleep and can't build anything anymore and my "Total Capacity" would overflow, I build a depot of the respective resource beforehand during the builds. Since it's very unlikely that someone will attack you and steal your resources at the beginning, it only makes sense to build up the storage facilities if necessary.
If I notice that I'm reaching my limits at the higher skill levels and at the higher building levels, I'll also expand the depot.
At the point Research Skills to boost the production, I will not pay attention at the beginning, because these are simply too expensive for the fast assembly.
The Explorer Ship Skills
That is then finally the Mammut task. In the basic skill 1 it is quite expensive for the beginning. My tip here is to first establish a rock-solid basis in raw material production.
The costs for the skill level 1 are as follows:
And if you now compare the costs for the skill levels with the costs for the buildings above, you can see that everything costs the most Coal.
This would be my first experience as a tester in the game and I hope that these tips will give you a solid start into the game.
PS: There are also premium items in the shop - you can buy them for Steem to get a resource boost to build buildings and skills faster.
I'm looking forward to your feedback and am curious if I can contribute my years of Ogame experience to this game.