Visual Effect Updates: Kennen, Olaf, Wukond and Riven

in #lol6 years ago (edited)

 Hello everyone!, we present the changes of Riot Games in the visual and sound effects of the following champions that you want to improve in the next patch.


In the next patch they plan to implement improvements in the visual and sound effects of Kennen, Olaf, Wukong and Riven. The Rioter Beardilocks says that these are only visual and sound changes only, they do not include any game updates. In patch 9.14 they will be releasing the visual and sound updates for Wukong, and the visual updates for Olaf, Kennen and Riven (They have already received sound changes in past patches)

The changes are now in the PBE, to try before leaving and people leave their opinions.

Kennen

 Update VFX (Visual Effects) in all areas to eliminate unnecessary noise and improve the clarity of the game.

Kennen received updates from SFX (Sound Effects) several patches ago

BA: basic attacks are more easily distinguished from Q

Q - The Q is distinguished more from the basic attacks, has greater satisfaction and a unique impact VFX

W - Greater visual satisfaction

E - Kennen has all the new VFX for lightning discharge. This has a key change to keep Kennen's silhouette during the animation for the clarity of the game, with an added-rank indicator. The moon of blood Kennen has received a similar update, and Super Kennen has a superhero pose, although he still uses the VFX base

A: greater visual satisfaction and lower noise

Q- When Kennen gets his passive on a champion or monster, he now has a clear VFX of 3 marks to show the source of the stun. The passive marks in the minions are reduced in size and brightness to add clarity to the game

Note that all skins other than Blood Moon use the Kennen VFX Base (with the exception of their shuriken in a unique way)

 https://youtu.be/P0KGxCelxjI 

Blood Moon 

 https://youtu.be/0n5cK2CNPkI 

Super Kennen E Pose

 https://youtu.be/DriFUjHx8OU 

Olaf

Update VFX in all areas to eliminate unnecessary noise and improve the clarity of the game.

BA: the basic attacks now have hits and a new impact effect The missile

Q - Q now has a hitbox indicator. The collection range is now visible. The collection also has a new effect

W: greater visual satisfaction and readability. Old noisy runes were removed. The healing effect is now clearer, too

E - New lightning and shock effect!

R - Clearer and better images for the activation and buff of R. Olaf does not just become red anymore.

All Olaf skins have been updated to be closer to these VFX. Brolaf has a new unique VFX.

 https://youtu.be/ARB86F2iAV4 

Riven

VFX updates in a generalized way to eliminate unnecessary noise and improve the clarity of the game.

BA - Clean noise (shed blood!)

Q - The three Q's have unique bars, and now they correctly show the damage area

W - The ability to incorporate more current visual style of the League was updated, while providing more clarity to the hitbox

E - The pieces of Riven's sword now protect it when it is thrown. He also carried the shield to current VFX standards

R. R: He cleaned the random visual effects that play around his body / hand, but added more emphasis / brightness on his sword. All skills should now properly reflect the larger ranges during the latter, and Wind Slash is now clearer and more unified.

PAG- The hilt of your sword (and the first fragment of it) must now shine when your passive is active. Clean the noise

Keep in mind that none of Riven's animations or the actual game has been changed at all.

 https://youtu.be/mzko51K0iyk 

Wukong

VFX update across the board to clean unnecessary visual noise

BA: basic attacks now have a hit and a new hit effect

Q - Q now has a more powerful and clean hit, a unique hit effect and eliminated noisy noise

W - Eliminated unnecessary amounts of clouds and rejected the visual priority

E - New clouds and scrolls!

R - Clearer images

Some skins have received minor updates to reduce unnecessary noise and increase the satisfaction of your VFX

 https://youtu.be/P58spFFrosY 


That's all for today, see you on another occasion!

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