PBE UPDATE: DRAGON MASTER SWAIN, DARK STAR JARVAN IV, UPDATED XIN ZHAO SPLASH, & MORE
New Champion Skins
Dragon Master Swain and a Dark Star Jarvan IV are now testing on the PBE!
Dragon Master Swain:
Price: 1350 RP
Watch out the gameplay Spotlight Video
Dark Star Jarvan IV:
Price: 1350 RP
Xin Zhao Splash Art Update
Xin Zhao has a new base splash art on the PBE:
Balance Changes
Champions:
Evelynn
- Whiplash (E)
Damage increased from 40/55/70/85/100 to 65/80/95/110/125
Empowered damage increased from 70/90/110/130/150 to 105/125/145/165/185
Gnar
Hop (E) damage increased from 20/60/100/140/180 to 50/85/120/155/190
Gnar! (R)
[Mini/Passive] Boomerang Throw on catch cooldown reduction lowered from 50/55/60% to 40% at all ranks
[Mega/Active] bonus AD ratio increased from 20% to 70%
Ornn
Bellows Breath (W)
cooldown increased from 13/12/11/10/9 to 17/15/13/11/9
shield duration increased from 2.5 seconds to 4 seconds
Brittle duration lowered from 6 seconds to 3 seconds
Searing Charge (E)
Damage increased from 30/50/70/90/110 to 80/125/170/215/260
bonus armor ratio increased from 30% to 40%
bonus MR ratio increased from 30% to 40%
[effect changed] "If Ornn rams into terrain, he creates a shockwave that knocks up enemies for 1 second and applies Searing Charge's damage to those not hit by the charge."
The shockwave effect now only damages units NOT hit by the initial charge.
Shockwave damage increased from 50-210 to 80-260.
*
Call of the Forge God (R)
Brittle duration lowered from 6 seconds to 3 seconds.
Rengar
Base HP lowered from 586.2 to 585
Base AD lowered from 68 to 65
AD growth increased from 1.5 to 3
Base attack speed changed from .625 + 3.5%/lvl to .666 + 3%/lvl
Unseen Predator (Passive)
Bonetooth buff changed from [1/3/7/13/20 flat AD and % bonus AD] to [1/4/9/16/25% bonus AD]
Leap distance from target on landing lowered from 100 to 50
Savagery (Q) [Revert/Rework]
[New] Active - Rengar’s next attack deals 30/60/90/120/150 (+1/1.05/1.1/1.15/1.2 TAD)
[New] Empowered - Rengar’s next attack deals 30-240 (+1.35 TAD) damage and grants + 40% AS for next two attacks
Q grants ferocity and Attack Speed vs. towers, but does not deal bonus damage.
No longer partial resets after the Q attack
(Pressing Q is still a full reset)
Particles and sounds have been added/re-added to support the old Q animation and buffs. This includes stuff for skins.
Q animation speed has been adjusted to better match when the damage comes out
Old icon is back.
Empowered Q now consumes ferocity on cast (should fix a number of bugs and feel issues)
Battle Roar (W)
Damage increased from 50/80/110/140/170 to 60/90/120/150/180
cooldown lowered from 20/18/16/14/12 to 16/14.5/13/11.5/10
Thrill of the Hunt (R)
Range at which enemies can sense Rengar lowered from 2000/3000/4000 to 1600
Range at which Rengar can track the nearest enemy changed from 2000/3000/4000 to 2500/3000/3500
Enemy champions revealed by Thrill of the Hunt (by being closest to Rengar) stay revealed for the spell's duration (even if another enemy moves closer)
Movement Speed increased from 40% to 40/50/60%
Closest enemy leap bonus changed from providing a critical strike to [30% TAD +10/14/18 Armor shred for 4 seconds.]
Talon
Base magic resist increased from 32.1 to 42
Base armor lowered from 32 to 29
- Shadow Assault (R)
bonus AD ratio increased from 80% to 85%
Damage increased from 90/135/180 to 90/165/240
Volibear
Rolling Thunder (Q)
Q's movement speed bonus now scales with level (up to 16) rather than spell rank.
Movement speed changed from 15/17.5/20/22.5/25% to 15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30%
[Maxes at 30% at level 16]
Enhanced Movement speed bonus toward champions increased from 30/35/40/45/50% to 30/32/34/36/38/40/42/44/46/48/50/52/54/56/58/60%
[Maxes at 60% at level 16]
[Still double the initial bonus.]
"Transitioning from the Movement Speed Maximum to the Movement Speed Minimum now decays over 1 second rather than falling off immediately." -src.
Frenzy (W)
In addition to monsters, active's cooldown is now reduced by 50% when he bites a minion.
Majestic Roar (E)
[New Effect] Now knocks back enemies slightly.
[New Effect] Airborne or dashing enemies now take an additional 40/60/80/100/120 (+30% AP) damage
Zed
- Death Mark (R)
cooldown lowered from 120/100/80 to 120/90/60
Source:http://www.surrenderat20.net/2018/02/26-pbe-update.html?balance1
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