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It's easy to imagine VR as the future of gaming once you have tried it, but the lack of $100m big budget titles is certainly holding back widespread adoption. Bethesda spent over two years just porting their existing games to VR, and the risk was minimized because they had already made a over billion dollars on the initial releases. (Fallout 4, Doom and Skyrim)

As I've tried to chart a course through dangerous waters, the one notable thing is how once you fall in love with VR, you don't want to go back to 2D games. I could play Breath of the Wild for days on end, but if there was a VR version and I could BE Link in that world, I would probably never leave.

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