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It’s actually very interesting how 3d programs work. There is a virtual camera within the program with aperature/shutter speed/focal length settings to adjust the focus point and look of animations. Being a photographer first definitely has given me an advantage.

I also used the real “creation of adam” painting as the HDRI in my recreation... so it’s actually using the original photo to project the luminance and reflection colors in the glass skeletons.

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