The place of Orionix within the skin trading framework of the Gaming Industry

in #ico5 years ago

 As  of 2019, the market cap of virtual items trading exceeds 50 billion  dollars, growing more than 500% since 2000. Almost any gamer out there  has heard about the practice of acquiring virtual items such as skins  for a variety of multiplayer games from the likes of CS:GO. In recent  years, other utmost video games such as Dota 2, Rust and H1Z1 have also  made their way onto the scene by implementing the same features that  enable players to acquire these skins and utilize them for their own  purposes, exchange them for other skins or sell them for cash  accordingly.Such  an approach presents itself with a vital opportunity for all players to  adjust their gaming inventories in a way that thoroughly matches their  preferences.
What’s most fascinating about the entire process is that  as simplistic as it may seem from a first glance, it involves much more  components than one could imagine. For example, in order for the skins  to become available for purchase on the first hand, there are a number  of qualified designers that go through each item and perfect its look  and design so it looks as appealing as possible for the end consumer.  Some of the most popular so-called “skins” consist of inventory such as  knives, guns and outfits, each of which has a unique and distinctive  design.
Furthermore, what we can observe is that several studies have  indicated that the obtainment of in-game items in many games tends to  promote a feeling of well-being as it activates the release of dopamine  and thus increases the confidence and performance of the given player.  This, in the long-run, contributes to his overall development and leads  to more concrete and interactive gaming experiences.

 Orionix is here to further stimulate this process by delivering a secure  and instrumental environment where each player would have the chance to  buy and sell their items 24/7 with no annoying limits or endless  verification procedures. It’ll be possible for you to make transactions  from any place and any time — be it while sitting on your sofa at home,  traveling or working out at the gym. All it takes is 1 click from you  and the rest is handled by the network. ORX makes it all possible by  creating an international bond between blockchain users and gaming  enthusiasts that provides digital freedom with no barriers to entry.


Congratulations @orionix! You have completed the following achievement on the Steem blockchain and have been rewarded with new badge(s) :

You published more than 10 posts. Your next target is to reach 20 posts.

You can view your badges on your Steem Board and compare to others on the Steem Ranking
If you no longer want to receive notifications, reply to this comment with the word STOP

To support your work, I also upvoted your post!

Vote for @Steemitboard as a witness to get one more award and increased upvotes!

Coin Marketplace

STEEM 0.23
TRX 0.12
JST 0.029
BTC 66227.96
ETH 3571.65
USDT 1.00
SBD 3.14