EON: A Blockchain Gaming Platform?

in #ico6 years ago (edited)

EON.jpg

The worldwide gaming market incomes reach over 115 Billion USD in 2017, which is even massive than worldwide sports commerce. Though, the boosting marketing cost develops a wide gap among players and games. Today, game creators invest over 50 percent plus of their income in marketing, paying to decentralized gaming distribution platforms (Apple, Steam, Google, etc).

The AVG value to get a gamer is reaching 15 USD for cell phone game. This makes gaming sector a bit more centralized. Giant companies with core pockets of marketing charges can attract many of people's interest, while little studios might abandon a game they have designed because they do not have sufficient money to attract gamers.

In order to solve this issue, they initiated EON Foundation to promote and support EON Platform. EON is a decentralized virtual game distribution platform, where players can discover, play and share games, as-well-as social with other players. It's backed by Block-chain techs and is a bit more efficient, globally reachable and trustworthy. The EON token is the base of the ecosystem, and it's developed with the economic incentive tool to prize those behaviors helping to raise the EON Platform.

While the help of Block tech, payment deals on EON Platform will be highly efficient and almost the entire money supported, that means programmers can distribute games to almost every states. By utilizing smart agreements, EON record users traffic on Block and its audit able by everybody. This'll completely resolve the bogus traffic issue which exists in present internet ads network. They also develop referral system for players, programmers, and influence to replace traffic applying EON token. Each one can configure their referral intelligent agreements and gain rewards for a referral. Lastly, programmers will receive full payment of their income with NIL distribution charges.

Age of Bloc-Chain Gaming

While Crypto Kitties is the primary game most people played on the Block, it's not the initial Block game ever made. The age of block game can be dated back to Feb 2014, when Hunter coin released. It claims to be a live trial check to see how block technology could manage completely on game worlds. In the game, you can fight with other gamers to mine hunter coin. After ETH was released in July 2015, it becomes a bit simpler to design a decentralized application on block-chain, and more Block games were developed.

Crypto Punks is one of those pioneers, there is 10k sole collectible animations generated algorithmically in the game and everyone can collect and deal these animations. Crypto Punks is a massive demonstration of worth exchange backed by block techs. The three functions of block: Trustworthy, worldwide accessible and free, widely boost the efficiency of crypto assets exchange between video game players. And when the fund is a virtual cute cat, the planet goes crazy. On the top, the deals of Crypto kitties take up more than twenty percent of entire deals ETH and the highest cost for a cat is 114,480,90 USD.

Problems to solve by the EON Platform

There're many of issues existing in the present technique of game allocation. They are listed as below and can be potentially solved by the block techs.

Payments:

When programmers release a game and targeting worldwide users, they've to integrate the payment technique of small marketers respectively. Though the giant distribution platforms (App Store) support many types of currencies, a few small distribution platforms just support local money (e.g. the biggest Android allocation platform in Chine just supports RMB). Programmers normally have to find local contributors or manage the local sales costing (modify sales cost based on the state's economy), money exchange by themselves. This massively boosts the price of programmers, and players from a few states have to options to play those video games.
Besides, the entire decentralized allocation platforms now delay payments to programmers for as-long-as 2 months and execute payments at specific times of the month. This makes it hard for programmers to handle their money flow, particularly for indie game programmers (they often develop innovative and top quality games, but with the short team and limited fund).

Promotion and Game Discovery

One more headache for programmers is the raising marketing price. Programmers are seeing the value of new users’ acquisition boosting from less than one USD to twelve USD. In order to promote their creations and allow gamers to discover their games, programmers have to participate their income to allocation Platforms (30% plus of their income) and invest time and money in finding efficient ad platform to access target users.

The exposure laws on allocation platforms are normally criticized for not being clear (e.g. Apple's editor-driven application suggestion system is a black box). Programmers have to develop games to meet the laws of allocation platform (in its place of developing gamers), so they acquire extreme chances to get more exposure and access more users.

Useful links:

• Official website: http://eontoken.io
• Whitepaper: https://docsend.com/view/yuhe5nc
• Twitter: https://twitter.com/EonToken
• Reddit: https://www.reddit.com/r/eontoken/
• Telegram: https://t.me/eontoken3


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