EOT REVIEW

in #ico6 years ago

The computer and gaming industry has grown from markets focused on the mainstream. They acquired approximately US $ 9.5 billion in the US UU In 2007, 11.7 billion in 2008 and 25.1 billion in 2010 (annual report of the ESA).

the gaming sector is expected to become a global industry of $ 143 billion by 2020 - IF I am right, there will be huge implications.

The world is unraveling new use cases for blockchain technology every day. Although most people think of Bitcoin and finance when they hear the word 'blockchain', technology extends its reach far beyond those two things.

You may already know that agricultural companies, energy companies and the art world are integrating blockchain into their operations. But there is another unsuspecting sector in which they also participate: online games. Numerous cryptocurrency projects are picking up their controllers, so to speak, and some of the most important names in the industry are contributing their support.

There are major problems with the economy of traditional video games.

For example, with traditional games:

The creator of the game (or corporation) could go bankrupt by leaving the game locked in a closed and closed safe.

If the game goes away, you will also lose the hundreds of hours invested in the development of your characters and advance levels.

If the creators of the game decide to take the game in a different direction against their wishes, it has no recourse.

If you want to improve or re-mix the game, you need the permission of the creators of the game to do it.

Any centralized authority could ban you from the game or remove the game servers at will without worrying about you, the player.

In reality, he does not "own" any of the digital assets in the game in which he has invested his hard earned money or time.

EOT: games distribution platform

The EOT Foundation, you can find it online at http://eontoken.io/, has been at the forefront of the mind of fans of cryptocurrencies related to games for quite some time. The company has done significant work to popularize the game concept in the blockchain, and some of its most recent efforts have created a stir in an already excited encrypted gaming community.

More recently, the company released a statement about its interest in the creation of the EOT platform. The EOT platform is intended to address the most challenging problems in the distribution of games.

The EOT Foundation is not alone in its work to create a new generation of games in the block chain. Its investment partners, as well as an advisory team that includes partners in Zynga Gaming, Facebook and USC GamePipe Lab, are working closely with the company's executives to further develop the technology.

EOT is not the first blockchain platform that plans to develop and sell internet games. The project offers platform participants from the developer to the gamer and marketer to have their own stable income. As we said earlier, the income in the game industry is mainly owned by large developers, while the beginner is quite difficult to occupy his niche. Let's hope that they will succeed in successfully conducting Pre-Sale and collecting software for the continuation of work on the development of the project.

For more information about the project

Website: http://eontoken.io/

whitpaper:

https://docsend.com/view/yuhe5nc

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