Final Days - Apocalyptic Style Digital Painting Process
Hi everyone, I am back after a few weeks break from posting. I have been learning the fundamentals in game development on Maya and 3DsMax while also doing some concept design on the side. Today I will share a recent apocalyptic style piece I made using a mix of photo bashing and digital painting.
Final Result
Step 1
I first find an image of some city streets that would work well for the overall scene.
Source Image
Step 2
I adjust the colour & contrast settings to match the mood I want to create. In this case I wanted more warm colours. I also remove all the parts of the image I don't need, in this case it is the people. I add small details with the paintbrush for cracked windows on the side and in the distance.
Step 3
I add a cracked floor texture by setting the layer to multiply and set the correct perspective using the perspective tool.
Step 4
I do the same thing with an image of cracked walls and place it over the buildings to create this overall effect. I also add a person in a hazmat suit with a gun to the scene and adjust the settings to match the scene.
Step 5
I add some grass textures and spread them around with the clone tool and use the brush with a foliage setting to decorate the sides of the buildings.
Step 6
I add some more small details to the scene such as debris from the building, a traffic cone and some cans lying around. I also include this crash car to add to the final composition. I use the burn and dodge tool to make certain parts that are meant to be in shadow dark while other parts in light brighter. This is quite an important step in achieving realism.
Step 7
This is almost the final step. I add black and white clouds to the scene and use a color mode on a brush to add some warm hues. I also add a few birds into the scene.
Step 8
The final step involved merging the layers into a flattened image and adjusting the final settings for the desired effect. I used a point light in the distance under lighting effects to achieve this final result that makes the image pop.
This post is wonderful! Accomplishing the goal of showing the steps in the digital process, also tells the story of the apocalyptic disaster that this city suffered!! A nice exercise to imagine all the chronology of the events portrayed!! Great post!
Thanks for share on the World of Xpilar!!
Thanks @leveuf
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That is a real masterpiece Ian. You have shown the other skill of you in digital Art. I find it amazing. In modern world of computer games with the theme End-of-theDays that is great. I like the idea how you developed the scenery and adding cracked street and buildings completely changed the appearance. Actually that is something that should call people to stop, look around and think what the humanity is doing we really can end up with such result. Actually I was thinking that sometimes it is possible even to organize gallery for Climate protection with such digital art to wake people up. Thank you for your work!
Thanks @stef1. I agree that this work would hopefully wake people up to the dangers humanity is heading towards in the way we run things politically, the unsustainable debt our economy is based on and the way we treat the environment.
Hi Ian, as you have started digital art and that is so amazing I thought if you have thought to present them in "markerPlace" that is digital Art place where you can present your work and sell. If you remember @georgeboya who previously was a curator in Ntopaz and many other curation communities he and many other Artists from Steem and Hive are using that place for selling their ARt too. I was chatting to George and he advised if you decide to join them then better if you join their discord and to make an introduction at makers discord. it will help a lot with the application.
Here is the website:
https://makersplace.com/
Discord:
https://discord.gg/zq9VR28
Hi Stef, I have already submitted this piece on the makersplace application form but thanks for letting me know about the discord and will introduce myself there. :)