Zombie Adventure - Game 90 (PumpkinHead) - Sign up here

in Starslast year (edited)

It is once again Halloween and the children are out collecting treats and this year there is a big problem! There is some sort of monster at the local park!

The rules HAVE CHANGED, so please keep reading and familiarize yourselves with the changes.

ZombiPlayers3.png

This is sort of a board game and in its current rendition can take up to 12 players at a time. It will require daily participation. If you are interested in playing, please sign up as a reply to this post. The first 12 players to sign up get to participate. If there are less than 12 players signed up after 24 hours of this post going up, it will either begin with those players or be postponed if less than 3 sign up.

Rules

Each player will have 3 actions per turn. An action is a move of 1 space, a trade with another player in the same square, an offensive action (fighting) or a search.
After all players have completed their 3 actions the PumpkinHead and any found zombies will take their turns.

Runners (R) can move 2 squares per action.
Walkers (W) and Hulks (H) can move one square per action.
ALL zombies get just 1 action per turn and will move towards noise made by the players or those in sight. All zombies will inflict 1 damage to players if they make a successful hit and can only fight if they are in the same square as a player.

The PumpkinHead can take 100 damage before it dies, has 3 actions per turn and spits seeds (with a range of 2 spaces) that do 1 damage each.

  • If a player is in the same square as the PumpkinHead (or a zombie), they NEED NOT engage in combat and CAN run away.

  • You can melee attack PumpkinHead from an adjoining square because PumpkinHead is so big, but you must be in the same square for zombies.

Players can take 3 damage before they die. Players DO re-spawn if they die but they lose items from inventory. Permanent items lost will be returned in the next game that allows the use of permanent items.

Ranged weapons CAN be used against the PumpkinHead in your square when there are other players in the same square. However, if shooting from outside a square into a square with another player in it and you miss, then you will hit a player instead of the PumpkinHead.

Please pay attention to the moves that have transpired before you, so that your choices are based upon facts as they are and not as they were before (the people that played before you, just altered the situation).

Weapons

  • Axe does 2 damage.
  • Bare hands can do only half a point of damage (so it takes 2 successful hits to earn 1 damage point).
  • Baseball bats, pistols, rifles and crossbows do 1 damage. Pistols and crossbows have a range of 1 square. Rifles can reach 2 squares.
  • Sawed-off shotgun or scattergun: Since buckshot scatters, it would make a big hole shooting in the same square (hence 2 damage); at one space distance it loses momentum and scatters, doing less damage, but can hit 2 targets (dealing 1 damage each) and since PumpkinHead is so big, both damage points go to the PumpkinHead. Maximum range is 1 square.
  • CZ 550 is an Elephant Rifle and can do 2 damage at a range of 1 square (or less) and 1 damage at a range of 2 squares.
  • A Molotov Cocktail cannot be used in this game. If you find one, please search again.
  • To determine if attacks are successful or not, do a manual roll or use my online tool. A roll of 1 to 3 is a miss. A roll of 4 to 6 is a hit.
  • Ranged weapons cannot shoot through walls.
  • You can BOTH shoot and MOVE diagonally.

Searching

  • Searches might uncover a sleeping zombie! A dice roll of 1 or 2 finds a zombie (then another roll determines what type of zombie; see spawning). A dice roll of 3-6 is a successful search and items found will be drawn randomly. my online tool performs both rolls with just one click and displays your result.
  • Searches can only be done in vehicles or dumpsters and up to 3 per player per turn. If a player has a torch, that player gets 2 random items (each additional torch carried will allow 1 additional item). Enter the number of torches you have in the text box of my online tool to recieve additional items. There is no limit to the number of times any particular area can be searched.
  • Players need not take everything they find and are free to swap items found for inventory items without using another action to do so. For instance, if I find a rifle and everyone in my team already has a ranged weapon, I would drop my x-bow or pistol and take the rifle in its place.
  • Players can carry up to 5 types of items each.

Spawning

6 spawns a hulk, 5 spawns a runner, 4 or 3 spawns a walker, 2 and 1 spawns nothing.

Player actions

Each player will announce their intended actions in the replies to each daily post.
Tell me your player number and what you intend to do, along with the results of your rolls.

For example:

  • Player 3; moved west 1 space; shot at PumpkinHead (using a pistol) in next square west, rolled 2 and missed; moved east.
  • Alternatively: Player 3; moved west 1 space; shot at PumpkinHead (using a pistol) in next square west, rolled 2 and missed; shot again and rolled 4 doing 1 damage.
  • In both cases, player 3 made 3 actions and their turn is over.

Trading between a pair of players (both must be in the same square) may include any number of items in 1 transaction but still only counts as 1 action by 1 player (the player initiating the trade).
Players are free to collaborate and plan their strategies; this is a cooperative game.

Additional twist: Before each player takes their daily turn, roll a D20 to see if you get any bonus. Please note that the bonus must be used during the CURRENT TURN. If you do not specify to which action you wish to apply the bonus, it will be applied to your first action where applicable.

 
TextDivider4.jpg
 

I will update the board with new player positions and NPC positions for the next day's play.

The object of the game is to kill PumpkinHead.

G90Start1.jpg

MoreSP.jpg

SteemGCs.png

Tagging players @halemaster, @adnanibrahim, @pbock, @agr8buzz, @erikaflynn, @aussieninja, @pandorasbox, @goose20, @paulag, @hasnain06, @foodforfun, @rayne122, @dksart, @knightofzero, @shifat, @justatouchfey, @adenijiadeshina, @andre-verbrick, @mariita52, @bashadow, @nextgen622, @zacherybinx, @cyber.explorer, @hhayweaver, @improv, @badpupper, @simplegame, @holybread, @stever82, @mannaman, @amaillo, @jfang003, @luizeba, @wlffreitas, @shani.chaudhary, @secret-art, to let you know that a new game is about to begin. Let me know if you want to be taken off the list.

Sort:  
 last year 

P11 ready to play.

Coin Marketplace

STEEM 0.18
TRX 0.16
JST 0.030
BTC 62804.67
ETH 2444.00
USDT 1.00
SBD 2.71