League Season Reward of Splinterlands : 16.04.2020.

in GEMS4 years ago (edited)

Hello All,

This is another post about splinterlands showing off my league season rewards.

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Source of the picture + edited

I got 11 cards worth $ 0.143/219 DEC.

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3 X Flame Monkey (Value: $ 0.014)

This card has 1 melee attack, 1 speed and 2 health and it needs 1 mana to play.

These large monkeys were bred for the Kobolds some two hundred years ago as a gift from the Gloridax. They are easy to train and can sustain incredibly high temperatures, but the Flame Monkey’s greatest feature is its ability to make fire by rubbing its hands together rapidly. Official Lore

Gelatinous Cube (Value: $ 0.016)

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This card has 1 speed and 13 health and it needs 6 mana to play.

One night when the moons were full, the renegades of the Lunta Kalna performed a secret and powerful ritual. Their ceremony called forth forces of wind, rain and hail; for the first time ever in recorded history, there was a hailstorm in Draykh-Nahka. Except it wasn’t only hail that fell from the sky that night. There were also a small number of strange Cubes that seemed to be alive. They have the look of ice, but upon contact with most objects, the surface of the Cube turns to jelly and absorbs the object, rather noisily. It is assumed that this is how the Cubes eat. When attacked, Gelatinous Cubes can make their outer shell as hard as solid ice for a short time. They can also alter their size to some degree, swelling up and increasing their power, depending on how much they have absorbed that day. Official Lore

Naga Windmaster (Value: $ 0.027)

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This card has 1 ranged attack, 2 speed and 3 health and it needs 4 mana to play.

Since they are an amphibious people, Naga of the Water Splinter generally prefer to live under the waves, where life is decidedly easier to control. Still, some of the most rebellious of the gilled have decided to make their homes in the open air. These Wind Naga have taken a special interest in the air itself, which they find easier to manipulate with their magic than the waters below. Some of the Wind Naga have developed strong magical abilities that harness the powers of the wind and air. They are one of the only forces in the Splinterlands that can halt a Dragon in flight. They are known as Naga Windmasters. Official Lore

2 X Warrior of Peace (Value: $ 0.009)

This card has 5 speed and 9 health and it needs 7 mana to play.

The Peacebringers are the underground resistance to the Order of the Silver Shield in Khymeria, and the Warriors of Peace are their writers. They have proven time and time again that the greatest weapons are written, not thrown, loosed or swung. Official Lore

2 X Nectar Queen (Value: $ 0.011)

This card has 4 melee attack, 4 speed and 12 health and it needs 9 mana to play.

Unlike most queen bees, Nectar Queens like to get out of the nest and get their Proboscis dirty. Fortunately, you can hear one coming long before it reaches you. Unfortunately, they have a real taste for blood. Official Lore

Undead Rexx (Value: $ 0.009)

This card has 5 melee attack, 2 speed and 9 health and it needs 9 mana to play.

Every once in an unholy while, a brave Dark Eternal missionary is able to raise a fallen Rexxie from the dead and escape the Grasslands without being killed by Minotaurs. In Mortis, the Undead Rexxies are put to use, pulling wagons that carry loads of Dark Matter up and down the Eternal Highway. In battle, the Dark Eternals use them mainly for fear. And crushing. Official Lore

Wave Runner (Value: $ 0.009)

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This card has 2 melee attack, 3 speed and 4 health and it needs 5 mana to play.

The Wave Runner sees not one but two sets of prey. The first set of eyes scours the ocean for a tasty morsel. The second set of eyes looks above to the skies for unsuspecting flyers. With a powerful swipe of its tail the Wave Runner can leap out of the water and bring giant birds and dragons alike into the water where its body provides a natural fighting advantage. It's best to find land or make peace with your soul if you're unfortunate enough to face a Wave Runner. Official Lore

I got other rewards as well like below.

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Gold Potion: 6

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Legendary Potion: 2

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Dec: 669

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Orbs: 2

I got 10 more promo cards for 2 orbs.

Pack 1+2 (Market Price: $0.92+$0.48)

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Armorsmith Gold+ 3 X Non Gold

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This card has 2 speed and 2 health and it needs 2 mana to play.

Raised hauling stones in the Quarries of Korlax, the Armorsmiths of Khymeria are considerably tougher than they appear. Even the burly Boatmen who work the shipyards can barely lift the hammer of a Khymian Armorsmith. Much to the dismay of the Order of the Silver Shield, their hammers are used more for repair than destruction. When summoned to battle, the Armorsmiths do plenty of damage, even without formal fighting skills. Official Lore

Mermaid Healer

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This card has 3 speed and 4 health and it needs 3 mana to play.

The Merfolk Healers of ΛZMΛRÉ are experts at the removal of curses. In the Water District of Anenon, several of these healing masters make their services available to Air-Breathers, who are happy to travel extreme distances and to pay the exorbitant prices. When summoned to battle, Mermaid Healers provide precise, targeted healing and powerful moral support. Official Lore

3 X Enchanted Defender

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This card has 1 melee attack, 1 speed, 4 shield and 1 health and it needs 4 mana to play.

This steaming and sputtering pile of power is the result of years of secret Gloridax experimentation. The Enchanted Defender combines the latest magical technologies (stolen from Azmare) with indestructible metals from the quarries of Khymeria. Its Power Core is made from the concentrated sap of the Burning Land’s Everburning Trees, and spied gear systems from Gobson have provided its complex inner-working. The Dragons named it "Defender" as a sort of cruel mockery, knowing full well that it was designed to destroy. Official Lore

Molten Ogre

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This card has 3 melee attack, 1 speed and 10 health and it needs 9 mana to play.

In the largest and deepest of the Flaming Caverns beneath Molten Mountain, there lives a race of Ogres that has been forged in fire. The Molten Ogres are called upon by the Torch for the grandest Ferexia military conquests. Unlike their smaller cousins, the Pit Ogres, who must be chained and dragged into service, Molten Ogres are willing and eager to march off to a bloody battle. Their incredible confidence, combined with their unparalleled strength cause many who face the Molten Ogres to run away in fear. Official Lore

Undead Archer

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This card has 1 ranged attack, 2 speed and 2 health and it needs 2 mana to play.

The Undead Archers of the Death Splinter are famously resourceful when they run out of arrows. Teeth, bones, and claws can all be loosed from their inventive bows, many of which contain poisons that can cripple the living. In a rare display of Dark Eternal valor, an Undead Archer sometimes sits on the battlefield and begins breaking its own bones, firing them one by one toward his enemies. This is known as Bones’ Last Stand. Official Lore

My Total Rewards:

  • $0.143 for normal cards
  • 669 Extra Dec
  • $1.40 for orbs pack.

I think it's very good reward for a beginner.
I hope and pray that I will get more good cards in future.

Screenshots from steemmonster.com.
https://steemmonsters.com?ref=sharminmim

I want to say goodbye now.

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Source

I'm hoping that this post will get some nice view and I'll be trying to do better in next time.

Thanks.
Sharmin.

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