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I think the original design of path move would say this does start at the unblockable, but thinking back to the archbishop/fortress I'm not sure if that aspect was ever finished since there was nothing to use it on at the time, and I am quite lazy.

... (testing) ...
ok nevermind, it works.
Paths can begin at unblockable, and the splash lines reflect that behavior.

That means there can be two splash lines for the same target? (imagine a teleport on the other side of the path, the splash lines would show that the target can be attacked by 2 paths, right?)

-main_gi

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