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RE: Balancing Quiz #1 (K, mKaDA, mKlDA)
Are we pre kingmove nerf or post kingmove nerf?
I will provide fitted and unfitted values of each
K (pre-nerf) - 5 (5.1) - a pretty solid defensive unit, ok mobility
K (post-nerf) - 6 (6.3) - higher cost due to kingmove being nerfed due to it being trivial to defend with, this means SuperDummy is balanced
mKncAncD - 4 (4.7) - decent attacker but not very defensive
mKcAcD - 6 (6.7) - great cheap attacker
Hmm, the actual purpose of this quiz is a comparison between the three units, not something with regards to any nerfs. Basically my question is, what are balanced values, not one involving a flood of kingattack in the meta.
BTW, my notation is:
Obviously you don't need to use it, c for capture is fine, I just prefer these myself. Also, this means that "A" by default means blockable, and you can group things because the first given units would be unlabeled. (So in "ADtNF", A and D are blockable move/attack, while "tNF" is treated like a group including N and F as teleports.)
-main_gi
based on my personal preference and not in a vacuum, 4 for mKaDA (main_gi notation, not betza notation this time), 5 for K, and 6 for mKlDA makes sense assuming costs close to CEO's 100-point scale
Post-nerf is due to fitting the unit in CEO's meta, which is swamped with pieces that defend like a king.
also tempted to add "x" for ximaera-swap, though xtNDA looks a bit ugly