Batman Swooped Onto the Nintendo Entertainment System - February 13th, 1990 - Today in Video Game History

in INVEN Gaming4 years ago

When Batman hit the home console market, it represented many things. Most importantly was that it was breaking the trend of "licensed crap" that had been plaguing systems at the time. Batman on the Nintendo Entertainment System was also quite a bit different than the movie it was based on. This probably lent to it succeeding where other licensed games failed.

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Sunsoft was on a roll

Sunsoft were on a licensing role around this time with games such as Fester's Quest and Gremlins 2 are also noteworthy good licensed games (not stellar, but better than the norm). Batman was loosely based on the movie. You won't be watching cut scenes of a dinner, or seeing enemies from the movie in any recognizable fashion either. Batman doesn't act like he did in the movie. For the most part the only thing this movie has in common with the movie is Batman himself. Some of the weapons, the Joker and what happened to the pasty baddie at the end are in here. The rest is gaming interpretation and that is probably why it was better than say, Total Recall from Acclaim which tried to follow the movie scene for scene (big mistake).

Batman changed licensed games

Gameplay wise, Batman was more reminiscent of Ninja Gaiden (NES, not the arcade, version). Batman can wall jump. Graphically, Sunsoft got around the NES limitations with clever shading and abundant use of black areas for the background. You get the idea of what is supposed to be there for instance. Then are shown just what you need to see to progress and not much more. The effect is quite cool and holds up very well even today.

You are going to have to do it old school if you want to enjoy this classic. Digital distribution on this one is non-existent at the moment (probably hell to license it all).

Grab a copy off eBay or from Amazon because licenses being like they are, we are not going to see this one re-released digitally anytime soon.

This article was originally published on Retro Gaming Magazine.

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