Unity job outline

in #hiring5 years ago (edited)
  1. Add 3 new lines to the projects menu:
    • [do not/automatically] clean up recordings not [created/modified] in the past [1-365] days
      • relay the state of the 1st selectable back and forth via /amanuensis/menu/clean_songs, 0 for "do not" and 1 for "automatically"
      • relay the state of the 2nd selectable back and forth via /amanuensis/menu/clean_songs_mod, 0 for "created" and 1 for "modified"
      • relay the state of the 3rd selectable back and forth via /amanuensis/menu/clean_songs_days
      • the slider for 1-365 will need to have a step size of 1 and only select integers
      • if it's not too hard, could the word "days" be changed to "day" if 1 is selected? Otherwise it would be just fine to have 2 as the lowest value on the slider
    • [do not/automatically] clean up project files not [created/modified] in the past [1-365] days
      • same as above but with a OSC path of clean_projects instead of clean_songs
    • automatically upload recordings to the SoundCloud profile of [no one/TYPEABLE FIELD] with password [unspecified/TYPEABLE FIELD]
      • the 1st selectable should be a typeable field. When empty and unselected it should display "no one"
      • the 2nd selectable should be a typeable field. When empty and unselected it should display "unspecified"
      • the /amanuensis/key relay should probably be disabled while these fields are selected
      • when the password field is unselected and not empty the characters in it should change to bullets. When selected it can display the ordinary letters
      • the value of the 1st selectable should be relayed back and forth via /amanuensis/menu/soundcloud_user
      • the value of the 2nd selectable should be relayed back and forth via /amanuensis/menu/soundcloud_password
      • if there is no value typed in these fields the OSC message should have no argument
  2. I need a good 50% or more additional range on the slow end of the speed slider on the visuals menu
  3. I need a good 50% or more additional range on the thick end of the width slider on the visuals menu
  4. Can I get the down arrows and slider bars to be whiter? I realize the slider bar is semi transparent, but aside from that they should both be bright white when selected and the same shade of gray as the words when unselected.
  5. Darker unselected selectables. A shade of gray a little closer to the ordinary text so the selected selectable stands out better. The unselected headers can be darker as well, even a shade a little darker than the ordinary text.
  6. On the visuals menu it should read "at a maximum [radius]" rather than "a radius of [i]" (no units, just the word radius)
  7. Would it be possible to have each status message only stay on the screen for a maximum of 20 seconds or so and then disappear?
  8. Whatever the default screen dimensions are for chaotic mode (random targets) it should return to those dimensions when transferring from spiral mode (ordered targets) back to chaotic mode. The screen placement should still stay fixed on where the previous action was; only the dimensions should change.
  9. All lowercase and no colons on the scoreboard. Then make the words (not the numbers, which should stay bright white) the same darker color gray as the regular text in the menus.
  10. A strange bug seems to have cropped up with the status messages along the bottom which could use investigating. Once built, only one line of text ever appears. In Unity it works fine.

As always, if something I'm requesting seems unnecessarily difficult, let me know! We can probably come up with a better solution.

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