RE: HF20, Pay To Play, and RC Pools
The botched implementation was a very small price to pay for this gift.
While i do agree that they have the basis of a better resource allocation system, i do not agree that it was a small price to pay, and i do not feel that it has been fixed.
They really needed to do this in two steps.
They needed the time to play around with the numbers.
Now that opportunity is gone.
Basically any linear allocation of resources based on vests will create a cliff. Where those above can do anything they want, and those below are seriously curtailed.
For instance, at the first settings for the RC numbers, i was barely above the line where i could basically make most of the comments i normally do, but none of the votes. Now i can't post fast enough to get my RCs below 99%.
I really don't need 99% of my RCs. (at current refill rates and prices)
But new accounts are still way down.
And bots are still being able to run ruffshod.
I never understood why the witnesses don't shutter step these rollouts. Isn't it obvious that half the witnesses should not upgrade so we have a fallback? Whatever, the outrage of this HF will bring some change to subsequent ones.
Probably most witnesses never heard of shutter step.
They just know, download the latest, patch, reboot, replay. (when the developers say so)
I do hope this fiasco does lead to better planning.
Instead of developers upset that they have to waste time telling "know nothing" witnesses what they are doing, having to painfully walk them through it...
Or witnesses trying to understand what is going on, don't because they are not in the loop and can't get in the loop because they are not a programmer and spent all their nights reviewing code.