RE: Never Alone (game): had potential, but it falls short
Man is a curious creature. During our life we tend to learn as much as possible about the world around us, the history of our ancestors, unattainable stars - in short, in general, everything. In this we are helped by a variety of ways to obtain information, including video games. Many will say that in a good way you need to read textbooks and encyclopedias, because in other ways, knowledge will be less, and much more time is spent. But we must not forget about folklore, through which people from generation to generation transmit their culture and customs. Oral stories can lose important details in the course of time, and are generally subjective, but they best convey the culture of the people, its color. In the XXI century, folklore creativity came to video games. Never Alone is a direct proof of that.
Upper One Games turned out to create a beautiful, fabulous and in some places fascinating story about a brave girl and her pet, but it was not possible to make an interesting platformer. More importantly, the studio has proved that educational games have the right to life and at the same time - not necessarily compilations of tasks for preschool children. For Never Alone it is possible to spend pleasantly one of the approaching snow evenings. The main thing is that at the same time you do not play alone, otherwise irritation from technical defects can cover the whole charm of Inupiat fairy tale.