Feudal Kingdoms - UI homogenisation completed
As always during the process of developing a game you stumble across many ideas and improvements that you want to implement before the first launch of your game. One of those improvements was the improment of the user interface (short 'UI') in terms of readabilty AND color.
season wheel now showing bonuses / minuses of each season
As you can see we switched over to a general blue - gold UI design. This has now been pulled through all other parts of the game now.
overview section in the top right corner and event log showing you latest events of interest
creating a new game
last but not least, we finally have a custom cursor :D
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