Detroit: Become Human | First Painting | Marcus Part 1
Detroit: Become Human is an adventure game played from a third-person view which is subject to a set and controllable perspective.There are multiple playable characters in the game who can die as the story continues without them; as a result, there is no "game over" message following a character's death. The right analogue stick on the DualShock controller is used to interact with objects and observe one's surroundings, the left analogue stick is for movement, and R2 scans an environment for possible actions; the motion controls and touchpad are also employed. Via quick time events and dialogue decisions, The story will branch out depending on which choices are made, The sum of which can be viewed in a flowchart during and after a given chapter; the player can rewind to certain points in the story to reshape decisions in the event of regret.
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