Review Destiny 2steemCreated with Sketch.

in #gaming7 years ago

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Hype exceeded? Or the quality of games that really exceeded contempt controversy has ever surfaced in the event of Bungie and Activision launcing for the inaugural time, Destiny to the market, some of the first game as Bungie first game after it came out started Halo, anticipation on this one project really spelled big if only referring to what goes on to Halo alone, then Bungie has a real connection to the quality of not just gameplay, whereas back stories and mechanics are there. through the trailer links and screenshots that had been released, he looked like a piece of sci-fi game with content beyond that to pass up. But unfortunately releasing the first Destiny increasingly feels like a boomerang. research into the discussion surfaced, commenting on the poor control of Bungie to some existing elements.

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Submitted Of course not with high sales and fanatical fan base who additionally also do not hesitate to enjoy the expansion paid content enough that they offer, Bungie and Activision finally spit Destiny 2 to the market. a series of sequels to be claimed, will perfect the various problems and problems that have occurred in the first series. you who can say my preview article should have got a clearer representation of this second series of events, which as far as we tasted, it is telling the pattern of gameplay is more neat and better. That it did not seem like a grueling and exhausting job, Destiny 2 shines the fascination of being one of the best competitive / cooperative multiplayer games.


engaging no. in the aftermath of the name that he wrote Destiny 2 is indeed positioned as a sequel connection immediately since your first Destiny let alone the opportunity to short nostalgic when ever tasted the first braid and wearing the same morals with him. he himself brought a 1 yr timeline since the event that runs on the expansion pack - Destiny: Rise of Iron.

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One of the alien races - Cabal is convicted to ask for and keep silent. Their elite army, named "Red Legion", sentenced to take the busy step and the last city sosor of land protected by a giant ball called Traveler on it. Effective attacks with so many troops and airplanes inscribed ends in the early loneliness of the iconic behavioral role like Zavala, Cayde-6, and Ikora are trying to protect it. with a technology never seen by all the Guardians at the beginning of the Red Legion has resulted in The Traveler being devastated.

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They are obviously led by a Commander named Dominus Ghaul who is totally obsessed with the lights that appear at the beginning of the Traveler's own core with the rituals he has got him trying to harvest the light source of the action which leads to unfavorable consequences on the Guardians , which really struck the light of this light against war and against the various threats that exist. not with light, they are not present with energy and can not be turned on too if collapsed But the crazy thing goes Ghost - the little robot who while accompanying you turns your terraced way to find your light over and over in the interior of the earth together using the pieces of the traveler itself .

which is esa Guardians who again have light, so your heavy work is to negate this war waged by Ghaul. Accompanied by Suraya Hawthrone, a superior non-Guardian rescueer you again begin to bring a tactic briefly to sustain the insects of finding the last city they have. Of course, the journey is not easy because not just Cabal alone, the destruction of the Traveler is still real-in fact attracted the attention of other races who do not raise their ferocious hands like Fallen, Vex, Hive, until Taken, each of which reaches his way to make your journey more difficult.

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The game was a disappointment. For hardcore fans, the fun lasted about month, before everything became repetitious. It felt like the real Destiny fans were punished for enjoying the game, after hitting upwards of 295 power. Then, you could only play once a week, for about 4 or 5 hours, before you literally couldn't do ANYTHING to progress. Also, whereas Destiny 1 had the Grimoire Cards to gather, to further the lore and expand upon the Destiny universe, 2 had none. It was completely devoid of any background information. While I agree that gameplay itself is beautiful, and fun, nothing of substance keeps you coming back for more.

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I think destiny 2 could have really opened up their matchmaking with bigger events like nightfall’s or possibly even raids, I know it’s a hard thing to achieve but some people’s realities are that they might not have 5 friends on at the same time to play the raid, but then on the other hand, a group of strangers trying to work together for a complex raid can get very frustrating. All in all I figure it could be a way to get other players to interact with one another, this improving the community, they have the ability to do so I believe.

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