Project Stray - Animations and Gibs, lots of Gibs
So I managed to hookup a system that determines how the ragdolls should behave. This system also sets up overkill damage which is used to determine how brutal the dismemberment will be when a character takes damage. :D
Wow the game looks really cool. When are you going to release it ?:D.
No idea when it will be 100% done but you can already play it right now.
I imagine Burt Bacharach singing, "What the world, needs now, is gibs, sweet gibs."
Very cool! Followed
sounds good! however there is a problem playing your .gif not sure why but i cant see it...
Weird! It seems to be working for me.