I found a couple of small bugs while testing that will delay the release of Revulsion by a couple hours.
I was testing and forgot that one of the new areas I added spawns monsters that are near a vending machine. Vending machines check if there are monsters nearby and if there are some it will do a warning sound. So this vending machine wont work unless you kill the monsters in a completely different area in the game. whoops! :D



That should be fixed now!
And I needed to reduce the light complexity in one area as it seems to be causing fps issues. When I checked light complexity it seemed pretty clear I need to reduce things a bit.


So after I went in to optimize this area the light complexity now looks like this.

Ok so now I just need to compile and back everything up. This should not delay things too much longer. But its a couple bugs I feel like I wanted to address before releasing the game fully tonight.
It's always best to get bugs fixed mate, good luck on the release and I hope these first few weeks go well for you and Revulsion!
Yeah me too! I am so nervous!
Releasing the game tonight? Congratulations.