Doom2 - BZPlasma, Commentary, Level Design Part 2

in #gaming7 years ago (edited)

This is the second video in a series where I do a breakdown with feedback of BZPlasma playing my new Doom 2.

This video has better pacing I think. From what I might do next time is set things up differently so everything is in more organized chunks.

Here is a link to BZPlasma's Twitch channel.

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Why not just have the elevators drop to reveal new switches?

I ended up changing it so that there is only one switch with an elevator now. You can flip them in any order.

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