Rianto Game Review: Deus Ex #31

in #gaming6 years ago

Hello Steemian !! Good evening Steemian wherever you are Happy Activities Steemian for you who are wherever you are. May we all always be healthy and always in the unity of God Almighty. Rejoining @teguhrianto, in this case I am again going to share a beautiful game that makes the world seem impressed while playing. Have you listened to my post reviews in previous posts? Interesting right? I will give the best reviews and good and unique information to my steemian friends, hopefully I can give you a little information about this game for all my friends, the game that I will give is Deus Ex. Want to know what is interesting about this game let's see what is this game and what experience is given?

Square Enix Montréal recently resumed the GO game series they started since 2014 ago. After adapting the game Hitmandan Tomb Raider, now turn Deus Ex francis who get the board treatment of other GO-style puzzle game series. Deus Ex GO will look very familiar to you who have played Hitman GO or Lara Croft GO before. This similarity can mean two things, the quality of the game is just as good, and the lack of innovation that you will find in Deus Ex GO. Then is Deus Ex GO still worth buying? Check out my full review below.

Born

Deus Ex: Mankind Divided itself is positioned as a direct sequel series from Human Revolution, a series that was released in 2011 ago. Two years after the event in Human Revolution where the humans with Augmentation were out of control because of the actions of a secret organization called the Illuminati, humans began to develop irrational fears for this one group. Racism grows and makes humans with augmentation like this as a second social class worthy of being shunned, with a city even built exclusively to load them.

But instead of getting better, the terror is actually getting stronger after a terrorist group containing humans with augmentation began to launch their attacks. It is unclear what kind of motive is carried, it is unclear who is moving behind it, but their actions make many innocent people have to die. Adam Jensen is now joining an anti-terrorist squad named Task Force 29 to solve this one case. The operations they performed in Dubai confirmed that indeed, there was a group of humans with augmentation involved. From whom and for whose interests? It was one of the mysteries Jensen had to answer. On the other hand, he works as a double agent. The fact that the Illuminati actually made Jensen was involved in a hacktivist group called the Juggernaut Collective who was also wondering about the same thing. The group is led by a faceless hacker named Janus who always seems to get the required information without any difficulty. Jensen was now involved in two interests that could have collided with each other - an attempt to find out who was responsible for the series of human terror acts with augmentation going on and of course, uncovering who the Illuminati were.

The good news? You who have never tasted Deus Ex: Human Revolution do not have to worry that you will not get the essence of the story which of course, needed to enjoy this sequel series. You can start this game by watching an 11-minute re-cap video provided by Eidos Montreal to give you a direct plot of what is the base for this Divided Mankind. No more need to search the internet just to understand, a feature that of course deserve to be welcomed.

Sweet Dawn Engine

It is no secret that the console generation platform switchover is also followed by the birth of several new engine products by developers to facilitate the quality of visualization more qualified through the extra performance offered. Since Deus Ex: Mankind Divided developed and even has no official name, Eidos Montreal has confirmed the existence of their new engine. They call it the Dawn Engine, and for the first time, can finally be enjoyed by existing gamers. Although it could get a complaint because of alleged optimization is not too good in the PC version, this engine appears in the maximum version of Playstation 4. Framerate 30fps is quite stable with visual an open cyberpunk world full of details he offers.

Unlike the previous series that asks you to move from one mission to another mission, Dues Ex: Mankind Divided now has a hub city - Prague, the Czech capital which is the "playground" of Adam Jensen itself. A series of major missions, side missions, to simply shops for your bebelanjar needs are offered in the city which is also divided into sections accessible by subway on this one. Details and textures offered in every corner of this city are deserved thumbs up, with a variety of weather effects and day-night changes, although scripted, yet offer a slightly different atmosphere.

Their ability to contain a racist atmosphere between ordinary people and groups with augmentation through glimpse events occurring around you or just a side mission also reinforces the Deus Ex: Mankind Divided world. You can see how humans with augmentation are seen as second-class citizens, who now even have their own train line queue filled with razor wire around. Reactions when you talk to ordinary people around the city also reinforce that, with "Clank" - metal sounds as a term for a human like you.

Many Roads

One that makes the Deus Ex series mesmerizing, not only in the older series but also Human Revolution released 5 years ago, is its ability to offer role-playing flavor through myriad alternative solutions. Simply put, you can call it a game that really offers so many roads to Rome, depending on your own style of game. The good news? Unlike the previous series that ended up locking some game style options and making one particular problem only be solved with one solution alone, Mankind Divided builds a more perfect base of gameplay for it. Even to move from one point, from A to B for example, you have many ways depending on what kind of abilities you choose from the Adam Jensen skill tree itself. As you know, this skill tree is not just a matter of your ability on the battlefield alone, but it will determine what exploration options you get. Depending on the skill, you will get different route and solution variant from each other.

Non-Lethal More Facilitated

If you and I are talking about what is the lack of Human Revolution and the most fatal, is that it fails to facilitate those who decide "Non-Lethal" as the core style of game they want. You may be able to play without killing anybody during the game, but at some point, especially when fighting against the boss, you will be forced to take up arms and kill them. The good news? It was answered and nicely fixed by Eidos Montreal and Square Enix in this latest series. Talk to you who are not interested in causing chaos as the main game method.

Playing this game in non-lethal, where you are not interested to kill or destroy anyone, it feels like the best gameplay style. Not only fits from the lore side to the figure of Adam Jensen itself, playing it with non-lethal also gives you various positive benefits. In terms of experience points, you will get more points for every enemy you paralyze, which means faster level increases and more skill variants to use. While in terms of gameplay, such methods inevitably make you have to be more vigilant to the surrounding environment and encouraged to explore and think. What if you hack the robots and make them allies? What if you go into one vent and out without having to clump anyone? You will begin to think of so many possible ways to go.

Replayability

With a gameplay time range of about 15-20 hours depending on whatever mission you complete, Deus Ex: Mankind Divided may countless as an RPG action game with "massive" content. But one that can not be denied, this game has a high level of replayability.

Why? Because this game is so fantastically designed, that what we find and earn can be different from what you find and get in your gameplay sessions. But unlike Telltale Games interactive story games that make the choice just an illusion without affecting the ending, the action you take on Deus Ex: Mankind Divided is generated and will generate a rich enough story branch in it. You will be faced with a variety of decisions, on the various methods of completion, and the various branches of reaction that may emerge from it, something you can not possibly accomplish with just one gameplay. Especially if you are interested in trying out the style of lethal and non-lethal gameplay to simply see the difference, or to view the story from Adam Jensen's perspective with different characteristics that depend on your choice of conversation options. The option opens. 

As an example? When you find evidence and a confidential information for example. Would you like to submit the evidence to the Task Force that the Illuminati might have infiltrated? Or would you prefer to allow Janus and his cronies to assess the importance of the information, even if you are still questioning their true motives? Some of the story points also even make you have to choose a point of the story that will annul the existence of other story points. What would you choose? All will depend on you. One thing for sure, if you're not interested in trying out New Game + to repeat everything from scratch, make sure you have a manual save point and load a lot.

Advantages and disadvantages

-Cyberpunk's cool atmosphere
-Non-lethal facilitated
-Visual quality spoils the eye
-The hub city - a marvelous Prague
-Alternative solutions overflow
-Side mission built solid
-The story is out of focus
-Additional Augmentation is not essential
-No random missions occur regardless of the hub
-Breach mode is not interesting

Conclusion

So, what can be inferred from Deus Ex: Mankind Divided this? One that is certain, it is a refinement of the first series - Human Revolution. They defend what makes the series beloved as the foundation, builds a variety of new features on it, and then removes most of the complaints from its first series. This is a Human Revolution series that moves forward and perfect at the same time. The more promising visual quality thanks to the presence of Dawn Engine up to the chance to complete this game non-lethal, even in boss battles though, is certainly a worthy approach to welcome. For the RPG action lovers, it's hard not to fall in love with him, especially if you are quite fond of the freedom and alternative solutions he offers.

But of course, Mankind Divided is not the perfect game. But unlike the virtual world trend that "judges" the side of the microtransactions Square Enix offers in it, we are actually neutral with the policy in this series and do not see it as a flaw. Why? Because you do not "have" to buy it. The absence of multiplayer mode makes gamers who buy DLCs will not harm you at all, or even - have any effect at all. What we note is the lack of precisely located on the side of the story that is less solid and potentially end up confusing and a variety of augmentation that did not seem too important for non-lethal gameplay. Is this game worth a glance? We ourselves strongly recommend it if you have a chance to taste Human Revolution and fall in love with it, or you just need an action RPG game that offers great freedom to determine the strategy and various methods of existing solutions.

 Information Game Deus Ex  

Developer :                       Ion Storm
Publisher :                        Eidos Interactive
Director :                           Warren Spector
Producer :                         Warren Spector
Designer :                          Harvey Smith
Programmer :                   Chris Norden
Artist :                                 Jay Lee
Writer :                              Sheldon Pacotti
Composer :                        Alexander Brandon
                                            And Gardopée
                                            Michiel van den Bos
Series :                               Deus Ex
Engine :                             Unreal Engine
Platform :                       • Microsoft Windows
                                         • Mac OS
                                         • PlayStation 2
Release :                             June 17, 2000
Genre :                              Action role-playing, first-person shooter, stealth

  Source Reference 1, 2, and 3   


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