adventure steem the concept

in #gaming7 years ago

adventure steem:

G12-RPG-icon.png

This is just the concept but i wanted to see if people are interested in a dnd type steemit rpg with a steemit race

Im still creating the board and thinking about minions but if you got suggestions and improvements please give them in a comment the game will start with a minimum of 3 players and you can save your character for later games.
the prize for now will be the upvote rewards of all the games and when i am bigger i will adjust the rewards.

Please upvote and resteem so we can get alot of players if interested search in #rpg-steemit for the updates
don't forget to follow me and upvote if interested.

character name:
Race:
job:
level:

strength:
agility:
stamina:
intelect:
charisma:

Inventory max 10 slots:

Jobs:
warrior
hunter
mage
cleric
priest
bard
beastmaster
rogue
necromancer

depending on what role you chose your armor will also be affected by it:
tank: mail plate
dps: cloth leater mail
support: cloth

equipment also varies on class that you choose

Warrior plate or mail
hunter leather
mage cloth
cleric cloth or leather
priest cloth
bard leather
beastmaster leather
rogue leather
necromancer cloth

Skills:
warrior tank:
shield slam 2 damage and 100% agro of the target and the enemy left and right to them
intimadating shout 0 damage and if success 100% agro in a range of 5 to all enemies
slash damage depends on the current weapon thats equipped
charge moves 3 squares to a single target and deals 2 dmg and gives 100% agro can only be done outside of combat

warrior dps:
cleave dmg depends on weapon and is x2 dmg if success
whirlwind deals weapon damage in al directions around him
inspiring shout for 1 turn all players deal 1.5 dmg within 3 squares
rend deals weapon damage and let the target bleed for 2 rounds bleed will do 2% dmg of the remaining health.

mage depends on the element you can create anything whith the elements so use your imagination but the attack will be weapondamage and elemental damage 150% if its weak against the element if its not it will do 50% damage
basic spells are elemental blast spellweapon damage
create elemental weapon damage but hp is equal to int can only create 1 per stage
element shield shields 50% damage for 2 turns

priest:
heal heals the target for the amount of int
curse reduces the attack power for 50% for 1 turn
bless improves the targets attackpower for 1 turn
teleport 2 times per stage the user can teleport to any square in the game

bard:
healing sound heals the target for half the agility of the bard
cursing sound deals spell weapon damage to a single target within 5 squares if there are no obstackles in the line
inspiring sound gives all party members a dmg boost of 100% for 1 turn can be used 2 times in a stage
sleeping sound let the target sleeps needs to roll each turn to wake up.

beastmaster
ranged attack half the weapon damage within 3 squares
heal pet heals the pet for 50% of the agility of the user

pet depends on what the player chooses
attack half the weapon dmg
and the other skills really depends on what pet you choose choose within reason so no whale guys

rogue
stealh if undetected it can be used
backstab 2x weapon damage
exterminate if backstab is crit
slash weapondamage
ranged throw 3 squares and ranged weapon damage

necromancer
raise the undead hp is half of the int and a max of half of the max hp of the creature it will be seen as a pet
curse reduces the attack power for 50% for 1 turn
infect if the target dies within 2 turns the skill raise the undead will be activated
teleport 2 times per stage. the user can teleport to any square in the game

Equipment:
weapon 1hand or 2 handed weapon, bow, xbow, staff 1hand or 2 hand orb offhand, music instrument.
leather mail cloth helmet, chestpiece, shoes.

race:
human starts with +1 int
orc starts with +1 str
elf starts with +1 dex
golem starts with +1 stamina
steemer starts with +1 charisma

you get 10 points to distribute on your own so choose wisely
weapons also have a minimum stat requirement so you dont get overpowerd

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