Review Hero Fortress, Abilty, Guide Item and Tips Vainglory | Part 27

in #gaming6 years ago

Hello everyone, come back with me @rezky77. As usual I will review the game moba online Vainglory, and I will discuss one of the interesting Hero hero Fortress: Melee/Protector/Initiator. let's go to art?!!...


(Source screenshot)

About Heroes Fortress

Before reviewing this hero roam fortress, you must know the meaning of the word roam itself. Roam is a leader in a game, ready to help a lane and also a jugle. The key to victory depends on a roam, because roam is ready to die to protect his teammates. Fortress is a blood-thirsty wolf and ready to bite every opponent. Biting and scratching is the expertise of this roam, very cruel in killing every opponent.

Hero roam is very helpful in the attack to the opponent, how not one of the skills that he got can be made a mainstay before attacking the opponent. In the game usually a roam will move to various places, to help heroes who are in danger. In addition must be able to see the situation where to attack or survive.

  • Position: Jungle
  • Attack Type: Melee
  • Role: Protector/ Initiator

Source image

Attribute of Hero Fortress

  • Health: 761 (+165.45)
  • Regen Health: 4.30 (+0.51)
  • Energy: 300 (+15)
  • Regen Energy: 1.56 (+0.15)
  • Weapon Damage: 73 (+7.55)
  • Speed Attack: 100% (+4%)
  • Armor: 20 (+3.64)
  • Shield: 20 (+3.64)
  • Range Attack: 1.8
  • Move Speed: 3.5

Source Vainglorygame.com


Tips Hero Fortress

Tip 1

Fortrees' ultimate ability is great at initiating a teamfight because enemies will be preoccupied by the wolves he summons.

Tip 2

Truth of the tooth is a great way to eliminate a high priority target and it's also a great way to deter enemies from approaching.

Tip 3

Remember to keep near your allies to gain bonus movement speed!


Ability Heroes Fortress

1. Packmates

Slot: Heroic Perk

When Fortress is near an allied hero, he will move faster after 1s. He will maintain this move-speed bonus so long as he's alongside any allied hero.

2. Truth of the Tooth

Slot: A

Fortress marks the target enemy as prey and his next basic attack becomes a short-range lunge.

  • Fortress and his allies move faster toward prey and have lifesteal when attacking them.

3. Law of the Claw

Slot: B

Fortress claws his target, causing it to bleed for several seconds.

  • Attacks from Fortress and his allies increase bleeding by one stack.
  • Upon reaching 6 stacks, the target is dealt a burst of damage based on its max health and receives mortal wound (reduced healing).
  • Overdrive: At max rank, the target is also slowed by 40% upon reaching 6 stacks.
  • Bleeding damage per second: 10 (+15% of crystal power)

4. Attack of the Pack

Slot: C

Fortress summons a pack of wolves. Each pack wolf seeks out a different enemy hero.

  • It takes three separate attacks to kill a pack wolf.
  • Wolves apply bleeding with their basic attacks.
  • Wolves take normal damage from abilities and are granted 20% of Fortress' bonus defensive stats.
  • Fortress gains fortified health and attack speed when the wolves are summoned.

Guide Item Hero Fortress


1. Fountain of Renewal | Category: Defense | Cost: 2300

  • +200 Max Health
  • +75 Shield
  • +30 Armor
  • Passive: Lifespring
  • Activate: Heals you and nearby allies for 2 health for each % missing health per second for 3s. (75s cooldown)
  • Tip: Heal is especially powerful on allies who are almost dead.

2. Crucible | Category: Defense | Cost: 1850

  • +700 Max Health
  • Activate: Trigger Reflex Block for you and nearby teammates. (45s cooldown)
  • Tip: Protect your friends with Reflex Block!

3. War Treads | Category: Utility | Cost: 1900

  • +500 Max Health
  • Passive: +0.4 move speed. (Does not stack with other boots.)
  • Passive: Travel.
  • Activate: Grant a sprint to all nearby teammates for 2s (60s cooldown).
  • Tip: Help your entire team engage the enemy team or flee from battle.

4. Aftershock | Category: Ability | Cost: 2400

  • +25% Cooldown Speed
  • +2.5 Energy Recharge
  • +35 Crystal Power
  • Passive: After using an ability, your next basic attack deals 14% of target's max health as damage with +50% lifesteal. Max 400 damage vs non-heroes. 1.5s cooldown.
  • Tip: Very effective against enemies with high health.

5. Poisoned Shiv | Category: Weapon | Cost: 2250

  • +40 Weapon Power
  • +30% Attack Speed
  • +10% Weapon Lifesteal
  • Passive: Every 2 basic attacks will apply a mortal wound for 2s.
  • Passive: Barbed Needle
  • Tip: Buy this against high sustain targets.

6. Stormcrown | Category: Utility | Cost: 2000

  • +30% Cooldown Speed
  • +4 Energy Recharge
  • +200 Max Health
  • Stormguard: Basic attacks deal 50-160 (level 1-12) bonus true damage per second to non-heroes (deals 15% damage to heroes). Does not stack with other Stormguard.
  • Tip: Substantially increases your damage to objectives.

Additional Infusions

Crystal Infusion | Category: Consumable | Cost: 500

Consume: Temporarily gain 20-80 crystal power, 10%-30% cooldown speed, and 0-15 armor & shield based on your level. Lasts 150s. Can only have one infusion active at a time.

Tip: Gain a powerful temporary advantage in your abilities.


Source image and data Abilty and Guide item www.vaingloryfire.com


For Android-based devices be it in the form of smartphones or tabs, make sure your device has at least 2 GB of RAM or more, you should also have a memory capacity of at least 2 GB or more.

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