Gaming Retrospective - Gorky 17

in #gaming7 years ago



Gorky 17 was very good but highly underrated game from 1999, it is a turn based role playing game in a very interesting horror setting. Main story takes us to abandoned city where NATO Lieutenant Cole Sullivan with his team of specialists was sent to investigate reports of mutants sightings. Previously another team was sent and vanished without trace, as we play through the game we would find clues on what happened to them and find out how mutants came to be. 




There are two game modes, exploration mode that resembles point and click adventure games and turn based combat mode when mutants attack our team. Members of our team have specific range of movement and they can perform one action per turn like using an item or firing a weapon, as well as defensive stances making them more tougher. Some mutants have wide variety of different traits and skills and you need to use tactics in order to beat them, some battles are very hard to win if you come unprepared. After some wins your troops will level up and become stronger, but the game will also introduce tougher mutants to balance things out. That horror atmosphere, tactics, mystery and interesting story is what made this game very fun for me back in the day.




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This game was incredible. Basically, X-Com, set in the Soviet Union, with the crushing difficulty of the original Jagged Alliance game series.

The aesthetics were great, and once you got immersed, there was no turning back!

Good to see someone actually played this game. Immersion was great indeed.

I had a boxed copy back in the day! Now I just have the GOG Digital Version. I was actually going to do a retrospective on this at some point in the future, you beat me to it! I might end up doing one anyway just to play it again! :)

There are so many days ahead, this will be forgotten and you will write your own version, no issues there :)

the aesthetic reminds of of fallout :)

It has slight resemblance with Fallout, everything else is unique. Btw game had different name in US, maybe you've heard of Odium. Gorky 17 sounds way better tho.

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Pre-rendered backgrounds are becoming a lost art now. Back in the days when Gorky 17 was released so many games utilized it and it always gave the game a specific feel.

Yes, all those RPG's like Icewind Dale, Baldur's Gate, Planescape Torment had them, but those game are coming back into spotlight again with Pillars of Eternity and Torment: Tides of Numenera.

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