Minnow's Journey - The Steemit Game - Developer's Update #2
Another two weeks have passed and we are ready to present several new things that will be added to Minnow's Journey - The Steemit Game. A texture redesign, backgrounds setting up themes for zones in the game and most importantly, two bosses that you will get to find in game!
If you don't want to read the whole article, there is a TL:DR in the end.
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Today we start with the game logo as it will appear in the game in the animation that will introduce the player to the story.
Now a little bit of information towards the development itself.
We now have a deadline.
Because the coder of the game will also be presenting the game as his school project, now we know the game has to be finished at the very latest in February.Most of the prefabs are done.
As we are done with most of the visual at this point, we are finally making prefabs so we can start designing levels. The only prefabs that are really missing are enemies and bosses.Hick-ups
We have run into one problem that is currently slowing the development process, but we are getting some help for it from experienced devs so hopefully, it should be solved soon. The problem is the players' character is randomly jumping at places and we really don't know why.
Now let's get back to some of the new visuals that are now finalized.
This section we will begin with just a quick look at the new textures. All the platforms will remain the same as previously but will have one of these textures applied to them depending on the zone you are in.
Second today are the backgrounds for zones, the game will start at sunrise, go through midday and sunset and the final zone will take place at night.
And the last piece of information for today are designs for the two bosses that you will need to defeat in the game. The bosses are shown here at 200 % size.
First is Axewhal - The Narwhal queen. Her design was created by @zneeke and is based on @battleaxe
The Original Desing by @zneeke
Here is the pixel-art version
*The second boss and actually the final boss for the game is Fyrstwhale. Again this design was created by @zneeke but this time it is based on @fyrstikken
The Original Desing by @zneeke
Here is the pixel-art version
And that's it for what I got for you guys today. Hope you enjoy what you saw and be sure to look out for more Minnow's Journey developer's updates!
TL:DR
- Deadline for the project is February
- Most prefabs are already created
- There are issues along the way
good information
good post
This post has received a 8.92 % upvote from @booster thanks to: @kralizec.
Congratulations! This post has been upvoted from the communal account, @minnowsupport, by Kralizec (Jakub (James)) from the Minnow Support Project. It's a witness project run by aggroed, ausbitbank, teamsteem, theprophet0, someguy123, neoxian, followbtcnews/crimsonclad, and netuoso. The goal is to help Steemit grow by supporting Minnows and creating a social network. Please find us in the Peace, Abundance, and Liberty Network (PALnet) Discord Channel. It's a completely public and open space to all members of the Steemit community who voluntarily choose to be there.
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