[Game Review 🎮] Warframe: Get up for Battle, for the Sake of Peace! [ENG]

in #gaming7 years ago


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Hello Steemians! :)
How are you today? I hope fine :) enjoy your activities guys.
Are you all ready to read game reviews from me ?, I hope you guys are happy to read it, today I will discuss Warframe Game. Happy Reading! :)


Warframe


Massive warfare and threats from two major military factions - Grinner and Corpus have finally forced the famous fighter in the past - Tenno to wake up from his long cold sleep. With his dreaded big name, Tenno is called to engage in a massive war to restore the peace that exists. Not only supplying a variety of firearms, Tenno is also famous for their great swordsmanship and mystical ability.

Exploring the solar system and engaging in diverse fictitious worlds, Digital Extremes has to be admittedly managed to inject a stunningly fascinating setting. We are not just talking about how the engine's ability - Evolution is able to offer detailed and varied visual effects that deserve to be thumbs up, but also the concept and design that are injected in it. The Tenno was built nicely - as if representing the spirit of the Samurai in armor and futuristic body shape. The same is true of other races. The setting is able to offer a futuristic, beautiful, yet also "cold" space atmosphere at the same time. This detail is so thick when you enter the levels with the Infected as the main enemy.

His status as a free to play the game does not necessarily make Digital Extremes half-developed Warframe develop. The first impression presented is powerful enough to get you involved further in the Tenno's "daily". The visual quality presented will ensure that the stimuli your eyes will receive are not a problem to be aware of.

Before starting this great war, you will have the opportunity to choose one of three Tenno races offered by Warframes, of course, their unique and unique skills. There is an Excalibur capable of moving fast and capable of generating massive damage through physical attacks, there is a fairly balanced Loki with little focus on the use of skill to launch more effective attacks, as well as the Mag that relies more on its power to subdue any threats. Not only are different on the shape side, these three races also come with character and potential growth paths which of course produce their own characteristic.



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As a third person shooter game, Warframe does not offer significant innovation on the gameplay side. Equipped with two long-range weapons - main and secondary weapons with enough bullets to complete most of the levels, you are also equipped with a sword as the main melee mechanism. Some of the standard gestures of an action game, such as rolling over, running, jumping high, and climbing are also presented, although without a cover system like most third person games today. So what about the defense system itself? A regenerated shield will wrap your crucial health.

With so much of the world, he has to offer, the cooperative mechanism has indeed become one of Warframe's main selling points. With a myriad of enemies capable of offering difficult challenges, each level is designed to be accomplished with others. You can join with three other players to take a level together. The loot itself will be open to the public, with ammo, health, and some crucial mods split into it. The best part? Digital Extremes will not trouble you with a number of complex user-interfaces to get involved in this joint war. With just a simple click, you will be automatically merged into a party that still contains space or is in the same place you want to go. Cooperation becomes something important.

Although it offers a myriad of worlds for your stopover, which, fortunately, comes with different designs, the variety of missions on offer has to be recognized, very monotonous. Apart from the varied mission objectives - from asking you to annihilate every enemy, saving someone, capturing, persisting and sabotaging, the essence of each mission almost always feels the same. You and the other 3 players just have to make sure to kill every enemy, moving from door to door, searching for an objective, finding, re-killing an emerging enemy, then getting out of this level. Apart from all the variations of the mission claimed to exist, this is the atmosphere and gameplay that you will often find.

Another world, another challenge, another level of difficulty. As your game progress progresses in the Warframe, the level of difficulty will also continue to increase. You will begin to meet enemy variations with more lethal weapons, thicker HP, and enough quantity to make your team difficult. Fortunately, your character also has a chance to flourish. Like an MMORPG game, every successful enemy you kill and a mission you complete, in addition to contributing to the amount of money available, will also provide extra experience points. Successfully collect it in a certain level, then you have the opportunity to get extra levels, not only for Tenno you use but also for every weapon he uses on the battlefield.




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But unlike the MMO games that may directly associate Level Up and skill points that can be directly distributed to various branches of skill with their own uniqueness, Warframe comes with a concept called "Mods". Shaped like a card and requires a certain amount of slots to wear, Mods will give you a permanent buff to your character, of course until you yourself are not interested in wearing it anymore. Leveling up provides space for these mods. A one level Warframe and weapon increase will open an extra mod room. When this space is enough, you can install the mod you put directly into it, and even sometimes, access the special skills associated with it. So how do I get these mods? Present as a rare loot, you can get it as more and more worlds you conquer.

Not only does it raise the level and make room for the mod's adaptation, you can also strengthen yourself by replacing your weapons with much more powerful weapons. Via a currency that is obtained in a way that is not much different, you can access the store and get another weapon variant. Comparison in real time will help you choose which one is best. Through this mechanism also, the concept of Free to Play Digital Extremes play its role. Some unique weapons, modifications, and Warframes are only accessible when you buy them with money only. Of course, these weapons look tempting.

Holding two heavy weapons and a deadly sword, fighting along with three other team members through a variety of missions that may easily fall on monotonous impression, Digital Extreme actually has another potential to popularize Warframe to the public gamers, or at least to provide more atmosphere refreshing for his loyal gamers. That's right, this game is craving for a competitive mode!

Fighting with the third-person shooter and fast-paced goggles requiring cooperation among existing players, the competitive mode will be an additional mode that will continue to push the adrenaline of the players to the max. It does not have to provide a dedicated server that allows gamers to fight each other and subdue one another, Warframe can actually integrate it in the current gameplay mechanism. The difference? Instead of just fighting with the team against the AIs, you also have to race against other teams who are also doing the same thing. Mutually attacking and competing for speed, this will, of course, explore the potential Warframe to a more maximum extent. If only Digital Extremes injected that in the future, that would be awesome.



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The only element of competition that exists today is the comparability of several scores, such as accuracy, number of killed, total damage, to the number of headshots that have accumulated faithfully when a mission is successful. Admittedly, this "competition" does not mean anything and feels very bland.

Unique and interesting, that's probably the two most appropriate words to describe this Warframe itself. Although it is distributed for free on Steam, Digital Extremes builds it with the seriousness that of course, deserves to be appreciated. No need to engage deeply, the first impression offered by its own Evolution Engine visualization is enough to prove it. Although not many gameplay innovations that make it different than other third-person games on the market, but the Warframe show its own uniqueness. Level up, mods, and various loot systems that make your character grow to become one of the main selling points. The best part? Of course, its cooperative multiplayer mode is very easy to access.

Nevertheless, there are some shortcomings that deserve to be noted from the Warframe. The most crucial thing may be on the mission side that feels quite monotonous. Regardless of whatever name they are holding, most missions only require you to kill an existing enemy, survive, and get out of the mission safely, without any variation that makes it different from each other. One other thing that needs to be highlighted is the absence of an opportunity to engage in a competitive mode which of course will be an interesting addition. A fashion that we personally expect, will be present in the future. The free to play mechanism that allows gamers to access some weapons ONLY via real money is also a very unfortunate choice.

But despite all the shortcomings that exist, Warframe still prove itself as a third person shooter game that is interesting to be tested. The opportunity to play with Warframers from all over the world cooperatively with challenging missions and of course the eye-popping visualization, there is no reason not to get involved in this one massive war. Warframe itself was released exclusively for PC and only distributed via Steam.


Thank You & Best Regard @khalilmuza

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