TERRORIST TAKEDOWN: CONFLICT IN MOGADISHU (PC)

in #gaming6 years ago

CREDIT


A group of Somali terrorists has taken the villages of the area by subjecting all the inhabitants to the will of their leaders. You are part of the platoon of American soldiers charged with liberating the people from the oppressor, will you be able to put an end to the terrorist threat?


Currently, terrorism is an issue that unfortunately is the order of the day in many aspects of life. Media such as cinema, television, and literature use war conflicts to create texts. This intersexuality has also reached strong electronic entertainment so that in recent years we have been able to play a remarkable number of titles that take this theme as a starting point.


CREDIT


Terrorist Takedown: Conflict in Mogadishu is the new FPS of City Interactive that places us before a war-terrorist conflict of local extension. In the game, you will be part of a platoon of soldiers of the US Army with whom you will have to take control of the situation. Defending villages, capturing terrorist leaders or helping the UN in its humanitarian work are some of the missions you will have to fulfill. If you want to know how to end the conflict without dying in the attempt, continue reading the analysis ??

Recreating the atmosphere of a warlike conflict is a very complex task when it comes to creating films. This is even more complicated when we talk about the creation of a video game in which the physical medium, unlike the cinema, is null. The developers have to recreate some sites and generate an environment using computer tools. You have to create a virtual space that comes closest to reality.

Starting from this contradiction, and after having played Terrorist Takedown: Conflict in Mogadishu, we must analyze several specific points to know what this title visually offers.


CREDIT


First of all, it is necessary to take into account a couple of things about the graphics engine of the game. At first glance Conflict in Mogadishu is a game that may seem like something simple if we compare it with titles like Far Cry, Half-Life 2 or Call of Duty 2. And in this last year, the pavilion has been placed very high in terms of graphics engines are concerned. However, he knows how to defend himself quite well, although he has some weak points that, sometimes, jump out of sight in a brazen way while you play.

The scenarios are very varied. Your battalion of soldiers will visit sites as disparate as a weapons factory or a ruined city. Generally, each scenario has special characteristics that differentiate it from the rest but, in some cases, you will notice certain déjà vu that will send you back to previous levels.

At first, the scenarios may seem pretty simple, but as you go you will discover that this is not always the case. And it shows a little more work in what are interior scenarios such as the streets of the city or the factory than in the open-air scenarios where the flat grass leaves much to be desired.


CREDIT


On the other hand, the modeling of the characters is correct but also has some points against. At first glance, we can say that the number of enemies we will see is very broad, although it will sometimes become repetitive. How can it be many and repetitive at the same time? The answer is very simple: the levels are plagued by enemies, that is, each place has a number of Somali terrorists that are too high, so in a short time they will start repeating models in a remarkable way. The modeling of our flooring is worked in a correct way allowing us to see during the game how the partners act without almost any defect that deserves special treatment.


CREDIT


At the effects level, Terrorist Takedown is not a game that stands out very much. Explosions, although not a big deal, do their job correctly. Some effects such as smoke, dust that the pomegranates rays are brief but correct.

But if there is one aspect that leaves much to be desired of this title is the very limited physics it has. In most cases, enemies die in the same way. To this, we must add a large number of enemies and AI that sometimes plays tricks. In some moments, we will see how a dead enemy crosses a wall or as in a place they pile up corpses in the same place. Another clear example of this is the way the enemies that shoot at us from higher points fall to the ground: sometimes, they even stay suspended in the air as if they were levitating.


CREDIT


However, there are two aspects, in particular, that must be highlighted in this title. The first one is the kinematics that accompanies the missions. These, made in real time with the graphics engine of the game, will teach us the situation of the place and the aims to fulfill in the mission.

The second aspect to be highlighted is located in the sound field. The game has quite correct sounds that help in a positive way to create the war environment. The weapons, the explosions, the voices of the terrorists, the cries of pain? All the elements present fit perfectly with the environment to be recreated. In addition, in those moments of tension that must it, the game will surprise us with the occasional musical theme.


CREDIT


The title has the traditional game system that can offer any fps: meet targets based on shots. However, Terrorist Takedown: Conflict in Mogadishu has some interesting aspects that we can not leave aside.

The team of soldiers consists of four members. While you control one of them, the rest is controlled by artificial intelligence. Although our partners do not usually give many problems, there will be some occasions when you prefer to go alone. And is that at times your comrades will cross your field of vision swallowing all your bullets or run scared when you throw a grenade ending on the explosive.


CREDIT


To solve this, the game incorporates a simple system of orders by commands that will allow us to control the actions of our colleagues. Using only the F1 and F2 keys, we can show that they stop firing, keep up a place or that they intercept the enemy. The attitude of the group will be reflected on the screen in the left area where you will have the order menu.

Each mission has an objective that is explained at the beginning of the phase. In addition, the entire route to follow will be marked by spatial indicators that will inform us about the distance we still have to travel to reach a specific point. On the other hand, each point we reach will act as a 'checkpoint' saving the game and allowing us, in this way, to completely forget the need to save our progress manually.


CREDIT


To put an end to the terrorist threat, our team of men has a decent number of weapons. At the beginning of each level, you will find yourself in a military camp where you will have to choose the weapon you will use for that mission. As you complete missions, unlock new weapons allowing you to choose between machine guns, sniper rifles, shotguns ?? In addition, you will always have at your disposal a pistol and eight grenades that you will throw compulsively by pressing the 'g' key. When choosing weapons you should think about the type of mission you are going to carry out. The only ammunition you have is the one you get in the camp, so take care of it. If you run out of bullets in a mission the thing is going to complicate to extreme levels.


CREDIT


In most of the levels you will go on foot but on some occasions, you will start the mission mounted in an assault tank or in a helicopter. The peculiarity of this is that each vehicle has incorporated some type of machine gun that will serve to dispatch enemies right and left. The only downside is that you do not control the driving of the helicopter or tank but you only limit yourself to shoot.

The gameplay is one of the most important aspects in this title. It is a game that will make you spend some good moments of action since a large number of enemies will not allow many breaks. However, the intelligence of terrorists is not very remarkable. Generally, you will find battalions of rivals in certain areas and these will not do very complex movements. Sometimes, you will limit yourself to pointing your weapon towards a certain area in which an enemy will appear every so often. This failure can be seen, for example, when the tank is stuck in a street, at which time we will just turn our mouse to the points where terrorists always leave.


CREDIT


Another big problem of Terrorist Takedown: Conflict in Mogadishu is its duration. The game has only 10 missions of a short duration. To alleviate this problem, four levels of difficulty have been included that extend the durability of the title a little longer.

conclusion or n

Terrorist Takedown: Conflict in Mogadishu is a game with a little more work could aim higher. There are many aspects that could have been improved before the title was released.


CREDIT


Graphically, it can not be compared to any of the big fps of the moment. Although this should not be a great impediment, visual failures such as walls crossed by enemy corpses or how simple some effects are, they cut many points to the general assessment of the title. But taking the positive part of the matter, we must bear in mind that the game works in a fairly smooth way without having a PC model.

The game system is correct but its short duration throws all the work away. The ten missions are completed in a very short time without needing to be an expert in the genre. Perhaps in the more advanced levels of difficulty, it costs a little more to complete the game although the interesting thing would have been to increase the number of levels.


CREDIT


In conclusion, if you are a fan of the fps genre set in war conflicts Terrorist Takedown: Conflict in Mogadishu can be a correct purchase option to spend some good hours in front of the PC.


the best


  • Gameplay.

  • Vehicles.

  • Variety of scenarios.

  • Economic price.


the worst


  • Graphic failures.

  • The AI sometimes leaves to be desired?

  • Very short.


It is not the latest or the most original, it does not have the best execution, but it can be fun if you like the genre. Good, but improbable.

Sort:  

Congratulations! This post has been upvoted from the communal account, @minnowsupport, by juliusafatai from the Minnow Support Project. It's a witness project run by aggroed, ausbitbank, teamsteem, theprophet0, someguy123, neoxian, followbtcnews, and netuoso. The goal is to help Steemit grow by supporting Minnows. Please find us at the Peace, Abundance, and Liberty Network (PALnet) Discord Channel. It's a completely public and open space to all members of the Steemit community who voluntarily choose to be there.

If you would like to delegate to the Minnow Support Project you can do so by clicking on the following links: 50SP, 100SP, 250SP, 500SP, 1000SP, 5000SP.
Be sure to leave at least 50SP undelegated on your account.

Coin Marketplace

STEEM 0.28
TRX 0.13
JST 0.033
BTC 61959.02
ETH 3004.67
USDT 1.00
SBD 3.59